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scrabble2.py
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scrabble2.py
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from sys import stdin
import math
import sys
import random
TILES_USED = 0 # records how many tiles have been returned to user
CELL_WIDTH = 3 # cell width of the scrabble board
SHUFFLE = False # records whether to shuffle the tiles or not
# inserts tiles into myTiles
def getTiles(myTiles):
global TILES_USED
while len(myTiles) < 7 and TILES_USED < len(Tiles):
myTiles.append(Tiles[TILES_USED])
TILES_USED += 1
# prints tiles and their scores
def printTiles(myTiles):
tiles = ""
scores = ""
for letter in myTiles:
tiles += letter + " "
thisScore = getScore(letter)
if thisScore > 9:
scores += str(thisScore) + " "
else:
scores += str(thisScore) + " "
print("\nTiles : " + tiles)
print("Scores: " + scores)
# gets the score of a letter
def getScore(letter):
for item in Scores:
if item[0] == letter:
return item[1]
# initialize n x n Board with empty strings
def initializeBoard(n):
Board = []
for i in range(n):
row = []
for j in range(n):
row.append("")
Board.append(row)
return Board
# put character t before and after the string s such that the total length
# of the string s is CELL_WIDTH.
def getString(s,t):
global CELL_WIDTH
s = str(s)
rem = CELL_WIDTH - len(s)
rem = rem//2
s = t*rem + s
rem = CELL_WIDTH - len(s)
s = s + t*rem
return s
# print the Board on screen
def printBoard(Board):
global CELL_WIDTH
print("\nBoard:")
spaces = CELL_WIDTH*" "
board_str = " |" + "|".join(getString(item," ") for item in range(len(Board))) +"|"
line1 = "--|" + "|".join(getString("","-") for item in range(len(Board))) +"|"
print(board_str)
print(line1)
for i in range(len(Board)):
row = str(i) + " "*(2-len(str(i))) +"|"
for j in range(len(Board)):
row += getString(Board[i][j]," ") + "|"
print(row)
print(line1)
print()
scoresFile = open('scores.txt')
tilesFile = open('tiles.txt')
# read scores from scores.txt and insert in the list Scores
Scores = []
for line in scoresFile:
line = line.split()
letter = line[0]
score = int(line[1])
Scores.append([letter,score])
scoresFile.close()
# read tiles from tiles.txt and insert in the list Tiles
Tiles = []
for line in tilesFile:
line= line.strip()
Tiles.append(line)
tilesFile.close()
# decide whether to return random tiles
rand = input("Do you want to use random tiles (enter Y or N): ")
if rand == "Y":
SHUFFLE = True
else:
if rand != "N":
print("You did not enter Y or N. Therefore, I am taking it as a Yes :P.")
SHUFFLE = True
if SHUFFLE:
random.shuffle(Tiles)
validBoardSize = False
while not validBoardSize:
BOARD_SIZE = input("Enter board size (a number between 5 to 15): ")
if BOARD_SIZE.isdigit():
BOARD_SIZE = int(BOARD_SIZE)
if BOARD_SIZE >= 5 and BOARD_SIZE <= 15:
validBoardSize = True
else:
print("Your number is not within the range.\n")
else:
print("Are you a little tipsy? I asked you to enter a number.\n")
Board = initializeBoard(BOARD_SIZE)
printBoard(Board)
myTiles = []
getTiles(myTiles)
printTiles(myTiles)
########################################################################
# Write your code below this
########################################################################
with open("dictionary.txt", "r+") as d:
dic = d.readlines()
d.close()
dic = [i.strip('\n') for i in dic]
def checkWord(word):
wordCount = len(word)
for i in range(len(word)):
if word[i].isalpha():
wordCount = wordCount - 1
if wordCount == 0:
return True
def checkDict(word, boardSize, rowVal, colVal, direction):
tempWord = word
for i in dic:
if tempWord.upper() == i.upper():
return True
def checkTiles(word, boardSize, rowVal, colVal, direction):
count = 0
wordLength = len(word)
tiles = myTiles[:]
for j in range(len(word)):
if wordLength == 0:
tiles = myTiles[:]
for i in range(len(myTiles)):
if (word[count]).upper() == tiles[i]:
tiles.append("")
tiles.pop(i)
wordLength -= 1
count += 1
if wordLength == 0:
return True
if (word[count]).upper() != tiles[i]:
if direction == "V":
for k in range(rowVal + len(word) - 1, boardSize):
if Board[k][colVal] == "":
break
if Board[k][colVal] == word[count].upper():
wordLength -=1
if Board[rowVal][colVal] == word[count].upper():
wordLength -=1
if direction == "H":
for y in range(colVal + len(word) - 1, boardSize):
if Board[rowVal][y] == "":
break
if Board[rowVal][y] == word[count].upper():
wordLength -=1
if Board[rowVal][colVal] == word[count].upper():
wordLength -=1
def checkBoardTiles(word, rowVal, colVal, direction, boardSize):
wordLength = len(word)
count = 0
countEmp = 0
if (direction == "V"):
if (rowVal + len(word) <= boardSize):
for i in range(wordLength):
if Board[rowVal + i][colVal] == word[i]:
count += 1
if Board[rowVal + i][colVal] == "":
countEmp += 1;
if (count >= 1 and (count + countEmp == wordLength)):
return True
else:
return False
if (direction == "H"):
if (colVal + len(word) <= boardSize):
for i in range(wordLength):
if Board[rowVal][colVal + i] == word[i]:
count += 1
if Board[rowVal][colVal + i] == "":
countEmp += 1;
if (count >= 1 and (count + countEmp == wordLength)):
return True
else:
return False
def removeTiles(word):
count = 0
wordLength = len(word)
tiles = myTiles[:]
for j in range(len(word)):
for i in range(len(myTiles)):
if word[count] == tiles[i]:
tiles.append("")
tiles.pop(i)
count += 1
wordLength -= 1
if wordLength == 0:
myTiles[:] = [item for item in tiles if item != '']
return
def firstMove(word, rowVal, colVal, boardSize):
if (col == int(bSize // 2) and row == int(bSize // 2)):
if checkDict(word, boardSize, rowVal, colVal, orient):
if checkTiles(word, boardSize, rowVal, colVal, orient):
if (orient == "V"):
if (colVal + len(word) <= boardSize):
for i in range(len(word)):
Board[int(bSize // 2 + i)][int(bSize // 2)] = word[i]
printBoard(Board)
return True
else:
print("invlad move 10")
return False
elif (orient == "H"):
if (rowVal + len(word) <= boardSize):
for i in range(len(word)):
Board[int(bSize // 2)][int(bSize // 2 + i)] = word[i]
printBoard(Board)
return True
else:
print("invl move 11")
return False
else:
print("Invalid move8")
return False
else:
print("Invalid Move 2")
return False
else:
print("Invalid Move 1")
return False
else:
print("Invalid Move 5")
return False
def otherMoves(word, rowVal, colVal, boardSize, direction):
if checkDict(word, boardSize, rowVal, colVal, direction):
if checkTiles(word, boardSize, rowVal, colVal, direction):
if checkBoardTiles(word, rowVal, colVal, direction, boardSize):
if (orient == "V"):
if(rowVal + len(word) <= boardSize): ###
for i in range(len(word)):
if (Board[row + i][col] == ""):
Board[row + i][col] = word[i]
printBoard(Board)
return True
else:
print("Invladi mov 9")
return False
elif (orient == "H"):
if(colVal + len(word) <= boardSize):
for i in range(len(word)):
Board[row][col + i] = word[i]
printBoard(Board)
return True
else:
print("invl move 10")
return False
else:
print("Invalid move7")
return False
else:
print("invlad move 22")
return False
else:
print("Invalid Move 3")
return False
else:
print("Invlaid Move 4")
return False
count = 0
game = True
while (game):
word = input("Enter your word: ").upper()
location = input("Enter the location in row:col:direction")
location = location.split(":")
bSize = len(Board)
row = int(location[0])
col = int(location[1])
orient = location[2]
if count != 0:
if otherMoves(word, row, col, bSize, orient):
count += 1
removeTiles(word)
getTiles(myTiles)
if count == 0:
if firstMove(word, row, col, bSize):
count += 1
removeTiles(word)
getTiles(myTiles)
printTiles(myTiles)