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changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 1.9.0
Date: 23 July 2024
Features:
- Added sonar buoy to scan large areas of the ocean
---------------------------------------------------------------------------------------------------
Version: 1.8.6
Date: 11 March 2024
Compatibility:
- Added compatibility with true Nukes mod
- [K2] Balanced 'Advanced Tech Cards' to require 10->1 Lithium Battery Pack
---------------------------------------------------------------------------------------------------
Version: 1.8.5
Date: 10 January 2024
Bugfixes:
- Fixed crash when loading a save while Milestones mod is enabled (thanks fgardt)
---------------------------------------------------------------------------------------------------
Version: 1.8.4
Date: 10 January 2024
Bugfixes:
- Removed fake module slots in the dredger platform showing up in Extended Descriptions (thanks Dimava)
- Fixed dredger being deconstructable using deconstruction planner (thanks Dimava)
Compatibility:
- Added support for Picker Dollies
- Added support for Better Victory Screen
- [K2] Transport tech cards now have glow and correct name (thanks fgardt)
---------------------------------------------------------------------------------------------------
Version: 1.8.3
Date: 8 December 2023
Compatibility:
- [BZ] When BZ-tin is enable, recipes with lead will not be reverted to iron
- [K2] Added setting to enable/disable lead ingredients in early ammos
- [K2] Reduced stack sizes of tech cards/research data
- [PF] Added compatibility with Brim Stuff, Lasing Around, and Them Thar Hills by Planetfall
- [RSC] Fixed rocket silo stage 1 not advancing in its own progress
---------------------------------------------------------------------------------------------------
Version: 1.8.2
Date: 9 November 2023
Bugfixes:
- Actually fixed crash on load with MSI2
---------------------------------------------------------------------------------------------------
Version: 1.8.1
Date: 8 November 2023
Features:
- Added map rechart on migration to reveal rocket silo holes in already-mapped chunks
Bugfixes:
- Fixed crash when updating to 1.8.0 with MSI2
- [BZ] Fixed crash on load with VeryBZ or BZ Basic Metals
---------------------------------------------------------------------------------------------------
Version: 1.8.0
Date: 3 November 2023
Features:
- Rocket silos can now only be placed in naturally occuring rocket silo holes
- Rockets now require "Rocket frames" to construct, crafted from titansteel, low density structures, and lubricant
- Added water condensing recipe for getting rid of excess steam
- Added tips and tricks pages explaining vehicle fuel restrictions and new rocket silo mechanics
- Added logistics requests to combat aircraft
Changes:
- Reduced stack size of titansteel plates from 25 to 15
- Reduced stack size of Uranium-235 and Uranium-238 from 50 to 25
- Reduced stack size of battery packs from 200 to 100
- Reduced stack size of all science packs from 100 to 50
- Decreased cargo ships inventory from 100 to 80
- Decreased tanker ship capacity from 250,000 to 200,000
- Increased dredging machine energy usage from 800kW to 2MW
- Reduced amount of shallow water spawned
- Slightly reduced amount of regular water spawned
- Renamed "Locomotive" to "Electric locomotive"
Compatibility:
- Fixed dredging and titansteel recipes not being shown by FNEI
- [K2] Unified K2's Lithium Battery with FF's Battery Pack
- [K2] Increased steam-turbine max_temperature to 500°C to match titansteel steam output
---------------------------------------------------------------------------------------------------
Version: 1.7.2
Date: 26 June 2023
Features:
- Updated tailings water icon (thanks to PreLeyZero!)
Bugfixes:
- Fixed crash when entering testing lab from Editor Extensions
- Fixed lifering drawing whilst in jetpack
---------------------------------------------------------------------------------------------------
Version: 1.7.1
Date: 22 June 2023
Features:
- Player can now swim in all water types, by automatically equipping a life ring
- New graphics for lava pools (thanks to Galdoc!)
Bugfixes:
- Fixed aircraft not accepting rocket fuel and nuclear fuel
Compatibility:
- Added FF+Krastorio2 Milestones preset
- Added compatibility with Bismuth by trikop
- Added compatibility with Brass Tracks by Planetfall
- Added compatibility with If I Had a Nickel by Planetfall
---------------------------------------------------------------------------------------------------
Version: 1.7.0
Date: 3 June 2023
Features:
- Added offshore storage tank that can only be placed in water
- Added underwater pipe
- Removed dependency on Underwater Pipes mod, but keep it if you still want "underground underwater pipes"
- Patches of regular water now spawn around seamounts for increased visibility
Changes:
- Changed default oil rig capacity from 250k to 100k
- Rebalanced biters so that they have more presence on the starting island, but are not as hard on other islands
- Biter expansion is now disabled by default
- Starting island is now bigger
- Added iron ore patch at the edge of the starting island, reduced size of central iron ore patch
Compatibility:
- [AAI] Added 30 lead plate to AAI Ironclad's recipe
- [AAI] Applied Ironclad's inventory size and recipe changes to Ironclad Gunboat
- Added compatibility with Advanced Centrifuge by kiratu11
- Fixed dredgers being created with the wrong force when testing with Editor Extensions
---------------------------------------------------------------------------------------------------
Version: 1.6.4
Date: 18 May 2023
Changes:
- Rebalanced some recipes to increase usage of stone, lead and uranium, and decrease usage of copper:
- Nodule/crust washing: average stone output decreased 8 -> 2
- Tailings evaporation: average lead output decreased 15 -> 4
- Tailings evaporation: average titanium output decreased 15 -> 2
- Piercing rounds magazine: lead plate increased 4 -> 5
- Sulfuric acid: lead plate increased 1 -> 3
- Battery: lead plate increased 1 -> 2
- Electric furnace: lead plate increased 4 -> 10
- Electric furnace: stone brick increased 10 -> 20
- Rails: stone increased 1 -> 4
- Low density structure: copper plate decreased 20 -> 10
- Production science pack: uranium-238 increased 2 -> 3
---------------------------------------------------------------------------------------------------
Version: 1.6.3
Date: 17 May 2023
Changes:
- Changed colour of seamounts on map from black to green
- Changed colour of discharging machines from blue to green (to distinguish them from charging machines)
- Locale changes corresponding to Cargo Ships v0.2.0
Compatibility:
- [BZ] Added compatibility with all BZ Ores (Very BZ)
- Fixed error on load with Pressurized fluids
---------------------------------------------------------------------------------------------------
Version: 1.6.2
Date: 19 April 2023
Changes:
- Increased chest sizes back to vanilla values
- Removed hovercraft inventory, reduced missile hovercraft inventory size to 10, reduced ironclad inventory size to 20
Bugfixes:
- Fixed lead ore sometimes not spawning on starting island
Compatibility:
- [K2] Added blank tech cards to transport tech card recipe
- [K2] Removed steel plates from big electric pole recipe
- Added orange color (for transport science packs) to labs when using Disco Science
---------------------------------------------------------------------------------------------------
Version: 1.6.1
Date: 18 April 2023
Changes:
- Concrete and other tiles can now be placed on landfill (thanks to Xeno Lupus!)
- Added new dredging tip
---------------------------------------------------------------------------------------------------
Version: 1.6.0
Date: 18 April 2023
Features:
- Added "Interstellar communicator", which must be launched in a rocket to win the game
- Interstellar communicator unlock requires space science, so 10 satellites must be launched to unlock it
- This extends the endgame and makes rockets something that you have to properly support with your logistics, rather than just being an afterthought
- I have plans for a more interesting endgame, involving delivering resources to rocket silos spread around the map, but this will take several weeks/months to develop
- Added several tips and tricks items explaining key concepts
Compatibility:
- [K2] Fixed crash on load if "Long range delivery drones" was not also enabled
- Fixed long range delivery drones inventory size being unintentionally reduced from 5 to 3
- Fixed incorrect big electric pole recipe when playing with AAI Industries
---------------------------------------------------------------------------------------------------
Version: 1.5.1
Date: 12 April 2023
Changes:
- Added incompatibility with Bob's Logistics (since it didn't work properly anyway)
- [K2] Added compatibility with Krastorio 2
- Increased range of seismic scanner from 24 to 30 chunks
- Removed titanium from hovercraft recipe, added to missile hovercraft recipe
---------------------------------------------------------------------------------------------------
Version: 1.5.0
Date: 5 April 2023
Features:
- Moved dependency from Deadlock's Crating Machine to Intermodal Containers
- After updating, ensure that Deadlock's Crating Machine is disabled and Intermodal Containers is enabled
- This doesn't affect existing saves, but it will give a long list of "Changed recipes" on load
- Some more items can be stored in containers, including all tiles and ammo
- All newly-containerisable items have had their stack size halved
- Reworked trains and train fuel
- Added mini trains, which unlock where regular trains previously would
- Regular trains are moved to later in the tech tree, and require charged batteries as fuel
- Added mod setting to revert the above change so that trains from older saves can still run on burnable fuel
- Added several menu background simulations (thanks to sinewavey!)
Compatibility:
- [RSC] Added compatibility with Rocket-Silo Construction
- Bob's Logistics trains setting is now forcibly disabled (but Bob's Logistics is not recommended at all)
---------------------------------------------------------------------------------------------------
Version: 1.4.2
Date: 18 March 2023
Bugfixes:
- Fixed lead ore sometimes not spawning on starting island
---------------------------------------------------------------------------------------------------
Version: 1.4.1
Date: 11 March 2023
Changes:
- Discharging stations now return the being-used battery when mined
- Changed battery pack capacity from 20MJ to 10MJ
- Changed battery pack stack size from 100 to 200
- Removed sulfuric acid from battery pack recipe
- Increased battery pack charging success rate from 99% to 99.5%
- Battery pack recipe now allows productivity
- Rocket control unit recipe now requires a charged battery pack instead of cobalt ingot
- Satellite recipe now requires charged battery packs instead of uncharged battery packs
---------------------------------------------------------------------------------------------------
Version: 1.4.0
Date: 11 March 2023
Features:
- Added seamounts (underwater mountains) which spawn sparsely in deep oceans
- Added dredging platforms, which can be placed on seamounts to dredge for polymetallic nodules
- Dredging platforms have a fixed size
- Underground belts and electric poles cannot be placed on dredging platforms so they should be powered by charged batteries
- Polymetallic nodules can be processed on-platform into small, but infinite, sources of iron, copper, and stone
- The player can choose which type of nodule to dredge for
- Added cobalt ingots, produced from cobalt crust, which can only be obtained by dredging
- Cobalt processing produces tailings water as a byproduct, from which lead and titanium ore can be obtained
- Added technologies for battery charging and battery pack
Changes:
- Recipe changes:
- Replaced steel with titanium in big mining drill recipe
- Added cobalt ingot to battery pack recipe
- Added cobalt ingot to rocket control unit recipe
- Added cobalt ingot to titansteel recipe
- Added titansteel to plutonium atomic bomb recipe
- Licence changed from MIT to GPLv3
Bugfixes:
- Fixed seismic scanner recipe being available from the start of the game
- Fixed transport science recipe not allowing productivity
---------------------------------------------------------------------------------------------------
Version: 1.3.2
Date: 3 March 2023
Changes:
- Rails are now half as expensive (so they are now the same as vanilla cost)
- Transport science recipe now gives 2 science packs instead of 3, and takes 12s instead of 15s
Bugfixes:
- Fixed lava pools getting destroyed by splash damage attacks
- Fixed crash on load with Companion Drones
- Fixed crash with Exotic Industries Containers
---------------------------------------------------------------------------------------------------
Version: 1.3.1
Date: 3 March 2023
Changes:
- Map generation now generates larger islands
- Decreased default enemy difficulty and time evolution factor
- Increased resource frequency, decreased resource size
- Doubled starting resource count
---------------------------------------------------------------------------------------------------
Version: 1.3.0
Date: 2 March 2023
Features:
- Added seismic scanner for scanning connected landmasses at a longer range than radar
- Added battery pack for storing electricity more densely
Changes:
- Decreased radar range from 45x45 to 35x35
- Reduced wood cost of landfill from 2 to 1
- Rebalanced battery capacity and charging speeds
Bugfixes:
- Fixed landfill not being minable
---------------------------------------------------------------------------------------------------
Version: 1.2.0
Date: 1 March 2023
Features:
- Added charged battery transportation
- Battery items can be charged at charging stations
- Electricity from charged batteries can be released at discharging stations
- Charged batteries can be loaded into containers
- Charging and discharging stations share the same graphics for now
Changes:
- Reduced stack size of lead, titanium, and uranium ores from 25 to 15
- Removed floating electric pole
- Big electric pole and substation recipes now use less steel and more lead
- Boat travels slightly faster
---------------------------------------------------------------------------------------------------
Version: 1.1.0
Date: 28 February 2023
Changes:
- Added slag as a byproduct of titansteel smelting in lava pools
- Tweaked titansteel smelting/cooling balance
- Oil rigs now have a larger electricity supply area around them
---------------------------------------------------------------------------------------------------
Version: 1.0.1
Date: 27 February 2023
Bugfixes:
- Fixed gun turrets requiring lead
---------------------------------------------------------------------------------------------------
Version: 1.0.0
Date: 25 February 2023
Features:
- Initial release