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//Id == other.Id && // Disabling this check as as the Display ID it maps to will change after a switch from surround to non-surround profile, ruining the equality match
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// Only seems to be a problem with the DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE options weirdly enough!
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SourceMode.Equals(other.SourceMode))
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returntrue;
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+
// This happens when it is a desktop image mode info block
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