| kind | log |
|---|---|
| title | Roadmap 30b (30b-waves) — felt again |
- #27 (
api.gamecannot tellmenufromover): the results panel must not fire on Quit or Restart; Waves reads the crystal's health value (0 = destroyed) to tell a loss from a quit. - #28 (no camera on the api): the headset's START board faces the way the CONTROLLERS point
(
api.vrHandyaw), since the head's direction is not readable. - #23 / #27 (placing the player): Waves calls
api.setSpawn?.(home, 0)— the 30b C1 seam — and writesphysics.play.spawninto its def; both no-ops on a core without C1. - A per-player HUD Button's stamp IS readable by a module (
api.flow.triggerStampon thehudbuttonnode,perPlayer: true): the Waves Loadout / Options screens need no new seam — an alternative to #22's Delay bridge for local choices.