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text-param-kind-nodes.md

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number 12
title No `text` param kind for module nodes
status open
gap `text` param kind for module nodes
blocks `dungeon-realms`
workaround yes — button labels derive from their action select

Found in: modules/dungeon-realms — "buttons with text", "GUI node needs an editor". NodeParam.kind is 'range' | 'select' | 'toggle'; there is no free-text input, so menu titles and button labels cannot be authored on the node. Labels derive from the action select instead ("start" → "Start adventure"). A {kind: 'text'} param (rendered as the ⚙-tab name/note fields already are) would unlock authored GUI copy.