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New name - y'all more creative than I am...
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4 files changed

+36
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UI++Editor.sln

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@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29424.173
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UI++Editor", "UI++Editor\UI++Editor.csproj", "{1BD21D56-CAC9-48AD-9B67-5A291AB4C2A7}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "(G)UI++", "UI++Editor\(G)UI++.csproj", "{1BD21D56-CAC9-48AD-9B67-5A291AB4C2A7}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution

UI++Editor/UI++Editor.csproj UI++Editor/(G)UI++.csproj

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<ProjectGuid>{1BD21D56-CAC9-48AD-9B67-5A291AB4C2A7}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>UI__Editor</RootNamespace>
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<AssemblyName>UI++Editor</AssemblyName>
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<AssemblyName>%28G%29UI++</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>UI++Editor.ico</ApplicationIcon>
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<ApplicationIcon>%28G%29UI++.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Caliburn.Micro, Version=3.2.0.0, Culture=neutral, PublicKeyToken=8e5891231f2ed21f, processorArchitecture=MSIL">
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<Resource Include="UI++Editor.ico" />
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<Resource Include="%28G%29UI++.ico" />
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</ItemGroup>
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<ItemGroup>
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<Resource Include="Images\accept.png" />
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<Resource Include="Images\pass.ico" />
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<Content Include="Images\style.css" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
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<Visible>False</Visible>
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<ProductName>Microsoft .NET Framework 4.6.1 %28x86 and x64%29</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
File renamed without changes.

UI++Editor/Properties/AssemblyInfo.cs

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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UI++Editor")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyTitle("(G)UI++")]
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[assembly: AssemblyDescription("A WYSIWYG editor for UI++")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("UI++Editor")]
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[assembly: AssemblyCopyright("Copyright © 2019")]
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[assembly: AssemblyCompany("Z-NERD")]
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[assembly: AssemblyProduct("(G)UI++")]
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[assembly: AssemblyCopyright("Copyright © 2020")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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