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Releases: thinger-io/Arduino-Library

Arduino Library

28 Feb 15:32

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Add support for write_bucket command to write to any arbitrary bucket with a resource or custom data.

Arduino Library

20 Feb 14:05

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Small Change to improve ESP8266 AT based devices.

Arduino Library

19 Feb 13:17

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Initial Support for ESP8266 with AT commands, and other GPRS modules by using the TinyGSM library. New examples are ESP8266AT, and ArduinoTinyGSM.

Arduino Library

05 Feb 10:59

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Fix ESP8266 Web Config

Arduino Library

23 Jan 08:56

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Initial support for ESP32

Arduino Library

12 Jan 22:49

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Small update for supporting latests versions of Energia IDE, for TI boards like CC3200.

Arduino Library

08 Jan 00:35

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2.5.5

Updated ESP8266AT example for using SoftwareSerial, allowing hardware…

Arduino Library

25 Oct 09:32

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Updated ThingerWifi sketch, to avoid defining the thing variable as ThingerWifi<>

Arduino Library

24 Oct 18:11

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  • Add support for using built-int Arduino String from/to pson structures. This way you can receive string values directly to the Stringtype:
thing["resource"] << (pson& in){
    String text = in;
    // work with text variable here
};
thing["resource"] >> (pson& out){
    String text = "hello!";
    out = text;
};

You can even set the String as an input or output value, as with other data types:

String str = "";

setup(){
    thing["stringInput"] << inputValue(str);
    thing["stringOutput"] >> outputValue(str);
}
  • Add support for stream a resource based on its name.

Arduino Library

15 Oct 23:46

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  • Default SSL enabled for ESP8266 and Arduino! (can be disabled using #defines)
  • Improved debug info to detect if the device is connecting through secure connections.
  • Added support for call other devices directly from code without calling endpoints!
  • Improved call_endpoint data to actually output the resource data.
  • Added support for specifying different server parameters, like hosts, or ports, to start supporting local deployments.
  • Some minor changes in binary messages to properly support calling devices, or endpoints.