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Encountered unhandled exception when reading game memory
------EXCEPTIONS------
[0] System.MissingMethodException
Message: Method not found: 'UInt32 LiveSplit.ComponentUtil.WinAPI.GetModuleFileNameExW(IntPtr, IntPtr, System.Text.StringBuilder, UInt32)'.
Source: LiveSplit.SourceSplit
Stacktrace:
at LiveSplit.SourceSplit.Utilities.ProcUtils.ModulesWow64SafeNoCache(Process p)
at LiveSplit.SourceSplit.GameHandling.GameMemory.<>c__DisplayClass84_0.<TryGetGameProcess>b__2(Process p)
at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
at LiveSplit.SourceSplit.GameHandling.GameMemory.TryGetGameProcess(GameState& state_)
at LiveSplit.SourceSplit.GameHandling.GameMemory.MemoryReadThread(CancellationTokenSource cts)
The text was updated successfully, but these errors were encountered:
Encountered unhandled exception when reading game memory
------EXCEPTIONS------
[0] System.MissingMethodException
Message: Method not found: 'UInt32 LiveSplit.ComponentUtil.WinAPI.GetModuleFileNameExW(IntPtr, IntPtr, System.Text.StringBuilder, UInt32)'.
Source: LiveSplit.SourceSplit
Stacktrace:
at LiveSplit.SourceSplit.Utilities.ProcUtils.ModulesWow64SafeNoCache(Process p)
The text was updated successfully, but these errors were encountered: