diff --git a/README.md b/README.md index fc6cad8..4d6fb01 100644 --- a/README.md +++ b/README.md @@ -22,10 +22,11 @@ The main map files are basically text art, with a table of special coordinates a Future goals: - Magic skills cost HP -- No max HP, but the quality of the bed you use determines your HP when you wake up. (This already works, but isn't widely deployed.) +- No max HP, but the quality of the bed you use determines your HP when you wake up (This already works, but isn't widely deployed) - Do better with the fight mode. Right now it's a flattened horizontal view of the same space but there aren't attack options, and fighting a moving enemy is like chasing a caribou through a shopping mall. +- Add spells and targeting. Magic is enabled by rings, which you can wear plenty of, but there are no spells yet +- Make the map visualizer editable locally, so that it becomes its own map builder - Chests that contain items -- Magic targeting. Magic is enabled by rings, which you can wear plenty of, but there are no spells yet. - Story - MULTIPLAYER??? DO I HAVE YOUR ATTENTION? Let me know.