From 9d5624e2f584072361a190c17a27a997a4c6f5bc Mon Sep 17 00:00:00 2001 From: Autumn Date: Wed, 25 Sep 2024 07:18:43 -0600 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 20bd9eb..5e3dfaf 100644 --- a/README.md +++ b/README.md @@ -26,7 +26,7 @@ Future goals: - Memoize components - Magic skills cost HP - No max HP, but the quality of the bed you use determines your HP when you wake up (This already works, but isn't widely deployed) -- Do better with the fight mode. Right now it's a flattened horizontal view of the same space but there aren't attack options, and fighting a moving enemy is like chasing a caribou through a shopping mall. +- Do better with the fight mode. Right now it's a flattened eye-level view of the same space with contextual background, but there aren't attack options, and fighting a moving enemy is like chasing a caribou through a shopping mall. - Add spells and targeting. Magic is enabled by rings, which you can wear plenty of, but there are no spells yet - Make the map visualizer editable locally, so that it becomes its own map builder - Chests that contain items