Examples based on good old 8bit Turbo-BASIC programming language
- Bubble sort in Turbo BASIC
- Factorial computation in Turbo BASIC
- Factorial computation in Turbo BASIC, usage of constants %0 and %1
- Pi computation in Turbo BASIC
- Function plot in GR.8
- Function plot in GR.8
- Strings handling
- 1D array handling
- 2D array handling
- Simple game on two lines of code
- GCD computation in Atari BASIC
- Finding FP limits
- Moire pattern in Atari BASIC (4 colors)
- Moire pattern in Atari BASIC (16 grayscales)
- Moire pattern in Atari BASIC (16 colors)
- Slides presentation tool in Atari BASIC
- Simulating snowcrash
- Player-missile graphics, 1st example
- Player-missile graphics, 2nd example
- Turbo BASIC parser limitation