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Vec from rust's std lib uses the heap, which is not great for embedded devices. FixedVec (or something similar) might be a good alternative.
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avoiding external dependencies in the first version as described in #4. closing for now.
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Vec from rust's std lib uses the heap, which is not great for embedded devices. FixedVec (or something similar) might be a good alternative.
The text was updated successfully, but these errors were encountered: