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platform_utils_package

Google Play Games Unity Package

A tool for your unity project to automate routines for Google Play Games development with Unity.

Preview

Features:

  • GPG platform define script, that will add UNITY_ANDROID_x86_64 define to the list of custom defines withing Player settings
  • Asset importer script, that will set every imported texture to a desired texture compression - currently DXTC by default
  • Setting window for the options available under Tools->GPG Settings

Contents:

Plugin follows recommended Unity structure:

root
├── package.json
├── README.md
├── Editor
│ ├── GeneralSettings.cs
│ └── SettingsWindow.cs
├── Runtime
│ ├── AssetImporter.cs
│ └── HPEDefineSymbolAdder.cs\

Installation

Simply clone or download the repository at games-samples, then import platform_utils_package folder into your project's Assets folder. If everything's fine, you should see a new item under the "Tools" dropdown menu at the top of Unity editor called GPG Settings.

Credits

Licensed under the Apache License, Version 2.0 (the "License"); You may not use this file except in compliance with the License. You may obtain a copy of the License at apache.