-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathTwoThree_Tree.cpp
More file actions
298 lines (264 loc) · 8.02 KB
/
Copy pathTwoThree_Tree.cpp
File metadata and controls
298 lines (264 loc) · 8.02 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
// Develop the C++ class TwoThreeTree, which implements a 2-3 tree. You must include function to search, insert and delete.
// Input command :
// 1. insert <number> : Insert number to tree.
// 2. print : Print tree.
// Note: all numbers are bigger than 0.
#include <iostream>
#include <string>
#include <vector>
using namespace std;
class Node {
private:
Node * parent = NULL;
int number[2] = { 0 };
Node * child[3] = { NULL };
public:
Node();
Node(int insertNumber);
Node(Node* p, int insertNumber);
void SetParent(Node* p);
Node* GetParent();
void SetChild(int child_index, Node* c);
Node* GetChild(int child_index);
void SetNumber(int number_index, int n);
int GetNumber(int number_index);
bool IsEmpty();
bool IsLeaf();
int GetSibNumber();
};
Node::Node() {}
Node::Node(int insertNumber) {
number[0] = insertNumber;
}
Node::Node(Node* p, int insertNumber) {
parent = p;
number[0] = insertNumber;
}
void Node::SetParent(Node* p) {
parent = p;
}
Node* Node::GetParent() {
return parent;
}
void Node::SetChild(int child_index, Node* c) {
child[child_index] = c;
if (c != NULL) {
c->parent = this;
}
}
Node* Node::GetChild(int child_index) {
if (child[child_index] == NULL) {
child[child_index] = new Node();
child[child_index]->SetParent(this);
}
return child[child_index];
}
void Node::SetNumber(int number_index, int n) {
number[number_index] = n;
}
int Node::GetNumber(int number_index) {
return number[number_index];
}
bool Node::IsEmpty() {
return number[0] == 0 && number[1] == 0;
}
bool Node::IsLeaf() {
return child[0] == NULL && child[1] == NULL && child[2] == NULL;
}
int Node::GetSibNumber() {
for (int i = 0; i < 3; i++) {
if (this->GetParent() != NULL) {
if (this == this->GetParent()->GetChild(i)) return i;
}
}
return -1;
}
class TwoThreeTree {
private:
Node * root;
public:
TwoThreeTree();
void Insert(int insertNumber);
void Print();
};
TwoThreeTree::TwoThreeTree() {
root = new Node();
}
void TwoThreeTree::Insert(int insertNumber) {
Node *tempNode = root;
while (!tempNode->IsLeaf()) {
if (insertNumber < tempNode->GetNumber(0)) {
tempNode = tempNode->GetChild(0);
}
else if (insertNumber > tempNode->GetNumber(0) && insertNumber < tempNode->GetNumber(1)) {
tempNode = tempNode->GetChild(1);
}
else if ((insertNumber > tempNode->GetNumber(0) && tempNode->GetNumber(1) == 0) || (insertNumber > tempNode->GetNumber(1) && tempNode->GetNumber(1) != 0)) {
tempNode = tempNode->GetChild(2);
}
}
if (tempNode->GetNumber(0) == 0) {
tempNode->SetNumber(0, insertNumber);
}
else if (tempNode->GetNumber(0) != 0 && tempNode->GetNumber(1) == 0) {
if (insertNumber > tempNode->GetNumber(0)) {
tempNode->SetNumber(1, insertNumber);
}
else {
tempNode->SetNumber(1, tempNode->GetNumber(0));
tempNode->SetNumber(0, insertNumber);
}
}
else if (tempNode->GetNumber(0) != 0 && tempNode->GetNumber(1) != 0) {
if (tempNode->GetParent() == NULL || tempNode->GetParent()->GetNumber(0) != 0 && tempNode->GetParent()->GetNumber(1) == 0) {
int sortNumber[3] = { tempNode->GetNumber(0), insertNumber, tempNode->GetNumber(1) };
if (tempNode->GetNumber(0) > insertNumber) {
sortNumber[0] = insertNumber;
sortNumber[1] = tempNode->GetNumber(0);
}
else if (tempNode->GetNumber(1) < insertNumber) {
sortNumber[1] = tempNode->GetNumber(1);
sortNumber[2] = insertNumber;
}
Node* leftNode = new Node(sortNumber[0]);
Node* rightNode = new Node(sortNumber[2]);
tempNode->SetChild(0, leftNode);
tempNode->SetChild(2, rightNode);
tempNode->SetNumber(1, 0);
tempNode->SetNumber(0, sortNumber[1]);
}
else {
while (tempNode->GetParent() != NULL && tempNode->GetParent()->GetNumber(0) != 0 && tempNode->GetParent()->GetNumber(1) != 0) {
int sibNumber = tempNode->GetSibNumber();
int sortNumber[3] = { tempNode->GetNumber(0), insertNumber, tempNode->GetNumber(1) };
if (tempNode->GetNumber(0) > insertNumber) {
sortNumber[0] = insertNumber;
sortNumber[1] = tempNode->GetNumber(0);
}
else if (tempNode->GetNumber(1) < insertNumber) {
sortNumber[1] = tempNode->GetNumber(1);
sortNumber[2] = insertNumber;
}
if (sibNumber == 0) {
Node* leftNode = new Node(sortNumber[1]);
leftNode->GetChild(0)->SetNumber(0, sortNumber[0]);
leftNode->GetChild(2)->SetNumber(0, sortNumber[2]);
Node* rightNode = new Node(tempNode->GetParent()->GetNumber(1));
rightNode->SetChild(0, tempNode->GetParent()->GetChild(1));
rightNode->SetChild(2, tempNode->GetParent()->GetChild(2));
tempNode = tempNode->GetParent();
tempNode->SetChild(0, leftNode);
tempNode->SetChild(1, NULL);
tempNode->SetChild(2, rightNode);
tempNode->SetNumber(1, 0);
}
else if (sibNumber == 1) {
Node* leftNode = new Node(tempNode->GetParent()->GetNumber(0));
leftNode->SetChild(0, tempNode->GetParent()->GetChild(0));
leftNode->GetChild(2)->SetNumber(0, sortNumber[0]);
Node* rightNode = new Node(tempNode->GetParent()->GetNumber(1));
rightNode->GetChild(0)->SetNumber(0, sortNumber[2]);
rightNode->SetChild(2, tempNode->GetParent()->GetChild(2));
tempNode = tempNode->GetParent();
tempNode->SetChild(0, leftNode);
tempNode->SetChild(2, rightNode);
tempNode->SetChild(1, NULL);
tempNode->SetNumber(0, sortNumber[1]);
tempNode->SetNumber(1, 0);
}
else if (sibNumber == 2) {
Node* leftNode = new Node(tempNode->GetParent()->GetNumber(0));
leftNode->SetChild(0, tempNode->GetParent()->GetChild(0));
leftNode->SetChild(2, tempNode->GetParent()->GetChild(1));
Node* rightNode = new Node(sortNumber[1]);
rightNode->GetChild(0)->SetNumber(0, sortNumber[0]);
rightNode->GetChild(2)->SetNumber(0, sortNumber[2]);
tempNode = tempNode->GetParent();
tempNode->SetChild(0, leftNode);
tempNode->SetChild(1, NULL);
tempNode->SetChild(2, rightNode);
tempNode->SetNumber(0, tempNode->GetNumber(1));
tempNode->SetNumber(1, 0);
}
}
}
// 看現在是左分支還是右分支(代表parent != NULL),將現在的Node合併上去
int sibNumber = tempNode->GetSibNumber();
if (sibNumber == 0) {
tempNode->GetParent()->SetNumber(1, tempNode->GetParent()->GetNumber(0));
tempNode->GetParent()->SetNumber(0, tempNode->GetNumber(0));
tempNode->GetParent()->SetChild(1, tempNode->GetChild(2));
tempNode->GetParent()->SetChild(0, tempNode->GetChild(0));
}
else if (sibNumber == 2) {
tempNode->GetParent()->SetNumber(1, tempNode->GetNumber(0));
tempNode->GetParent()->SetChild(1, tempNode->GetChild(0));
tempNode->GetParent()->SetChild(2, tempNode->GetChild(2));
}
}
}
void TwoThreeTree::Print() {
vector<vector<int>> tempNumber = vector<vector<int>>();
vector<vector<Node>> tempNodes = vector<vector<Node>>();
tempNodes.push_back(vector<Node>());
tempNodes[0].push_back(*this->root);
int depth = 0;
while (true) {
tempNodes.push_back(vector<Node>());
int emptyAmount = 0;
for (int i = 0; i < tempNodes[depth].size(); i++) {
for (int j = 0; j < 3; j++) {
Node tempChild = *tempNodes[depth][i].GetChild(j);
if (!tempChild.IsEmpty()) {
tempNodes[int(depth + 1)].push_back(tempChild);
}
else {
emptyAmount++;
}
}
}
if (emptyAmount == tempNodes[depth].size() * 3) {
break;
}
depth += 1;
}
for (int i = 0; i < tempNodes.size(); i++) {
for (int j = 0; j < tempNodes[i].size(); j++) {
if (tempNodes[i][j].GetNumber(0) != 0) {
cout << tempNodes[i][j].GetNumber(0);
}
if (tempNodes[i][j].GetNumber(1) != 0) {
cout << " " << tempNodes[i][j].GetNumber(1);
}
if (j != tempNodes[i].size() - 1) {
cout << " / ";
}
}
if (i != tempNodes.size() - 1) {
cout << endl;
}
}
}
int main(void) {
TwoThreeTree tree;
string cmd;
while (cin >> cmd) {
if (cmd == "insert") {
int number = 0;
cin >> number;
tree.Insert(number);
}
else if (cmd == "delete") {
int number = 0;
cin >> number;
tree.Insert(number);
}
else if (cmd == "print") {
tree.Print();
}
else {
cout << cmd << " not system cmd" << endl;
}
}
return 0;
}