A Non-Official OpenAI Rest Client for Unity (UPM)
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Updated
Nov 20, 2024 - C#
A Non-Official OpenAI Rest Client for Unity (UPM)
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
Samples for TensorFlow binding for .NET by Lost Tech
ALICE and its prior work, Voice2Action: Language Models as Agent for Efficient Real-Time Interaction in Virtual Reality
Unity project that loads pretrained tensorflow pb model files and use them to predict
Deep Reinforcement Learning DQN on Unity ML Agent
Implementation of the DDPG algorithm to solve Continuous Control Reacher Environment
Usage of Unity ML-Agents train two agents to play tennis
Collaboration Competition Project for Deep Reinforcement Learning Nanodegree
A simple demo showing asteroids with ML-Agents
DQN agent which navigates an environment and collects bananas.
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