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Grant Application: Blitz of the Hidden Soldiers - Piece Collection and UI #12

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TobeTek opened this issue Feb 28, 2024 · 0 comments
Open
1 task done

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@TobeTek
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TobeTek commented Feb 28, 2024

Project title

Blitz of the Hidden Soldiers (BoTHS) - UI and Piece Collection

Budget

5,000 USD

Link to grant specification

https://github.com/toposware/topos-community-fund/#-current-grants

Time to complete the project

6 weeks

Do you agree to open source all work you do for this project under the APACHE2 license?

  • I agree to open source all work I do for this project under the APACHE2 license.

Project description

Blitz of The Hidden Soldiers (BoTHS) is still under development. The underlying smart contracts and zk-Circuits have been implemented, but a task remains: creating an awesome UI and an extensive piece collection for a better player immersion/experience.

BoTHS is a game of incomplete information that blends the strategic depth of traditional chess with the intrigue of hidden moves and pieces. The project implements a game of Reconnaissance Blind Chess on the Topos testnet. The chess pieces are more than the standard rook, queen, or bishop; they are warriors from ancient civilizations! Lead your army to victory with a Mansa ruler (all the way from Mali) or have your troops governed by an Augusta (a Greek queen). Or let the legendary Sir Lancelot du Lac guard your flanks as a knight!

Beyond the standard chess pieces, each piece has special abilities and properties. Tactfully combining your pieces and playing them strategically is key to winning this game of intrigue and mystery.

Milestones

Milestone No. Milestone Summary Estimated Timeframe
1 Game Matching UI & Topos Piece Collection - Chess Pieces inspired by the Topos Ecosystem 1 week
2 Game Play UI (View Hidden Pieces and Captured Pieces) & Greek Piece Collection - Chess Pieces inspired by the Greek Culture 2 weeks
3 Game Play UI (View Piece Attributes and Possible Moves) & Mali Empire Piece Collection 2 weeks
4 Game Play UI (Animations & Sound effects) & Han Empire Piece Collection 2 weeks

Documentation, education and community

Game Rules and Mechanics: Create a comprehensive rulebook that explains the unique rules and mechanics of the game. Include detailed explanations, diagrams, and examples to help players understand the game.

Collectibles Guide: Create a guide that introduces players to the collectibles in the game. Describe each piece's abilities, rarity, and how they can be acquired or traded. Include tips on strategic use.

User Interface (UI) Tutorial: Develop a step-by-step tutorial for using the game's UI. Walk players through game creation, collectibles management, and gameplay, ensuring they can navigate the DApp easily.

Troubleshooting and FAQs: Compile a list of frequently asked questions and common issues players may encounter. Provide solutions and troubleshooting steps for a smooth gaming experience.

Other deliverables

No response

Maintenance and upgrade plans

Monetization: When Topos transitions to main-net, setup a monetization strategy that balances revenue generation with a fair and engaging user experience. Monetization could be via Collectible Donum Sales, Advertisement Partnerships, Tournaments , and Secondary Market Fees.

Interoperability Plan: Enable interoperability with other blockchain networks, including Cross-Chain Asset Transfer, Multi-Chain Support, and Cross-Chain Marketplaces.
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