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Do you agree to open source all work you do for this project under the APACHE2 license?
I agree to open source all work I do for this project under the APACHE2 license.
Project description
Rubicon Games: Creating Opportunities through Interactive Learning
We identified a problem in our community
According to blockchain council over 60% of people in a survey found it difficult to understand blockhain technology. This is the first roadblock for young africans who have to overcome learning hurdles before they can become builders and developers on blockchains like Topos
RUBICON GAMES - Connecting People to Knowledge Through Games
Our Solution helps young people learn core blochchain technology through interactive games. Rubicon games is a gaming platform that allows anyone with a mobile device, play interactive crypto games, that educates them on the basics of blockchain technology whilst ensuring that they have fun doing it with their peers through a multi player system.
We are bringing the next billion users onboard through interactive learning.**
Fun and interactive games have proven to be the best ways to foster better engagement and longer attention span. Also Rubicon Games ensures that people can invite their freinds on board. The network effect would play a tremendous effect on the spread of the game.
We have already built and tested 3 different games - crypto charades, crypto dash and crypto trivia. which have been played by over 100 people. we have received numerous feedback from people using Rubicon Games to teach their friends and neigbours
Our next step is digitizing the card game so that it is possible for virtual multiple player options
Our Technical Approach - making web3 easier through interactive gaming.
Scoping and Mapping**
selecting length, requirements and resources to build this
adopting blockchain and programming language to be used
|S/N| | Milestone | Milestone Summary | Estimated Timeframe | Deliverables |
|-------| ------------- | --------------------- | ------------------- | ------------------|
| 1 | Game mechanics | conceptualizing game mechanics, strategies gameplay ideas | Game Design Document| 1 week |
| 2 | Game Design | art style, characters, visual assets, & UI interface elements/UX | 2 weeks
| 3 | Game Plain & Pathways | game's progression and pathways, | 2 weeks |
| 4 | Players & Movement | player controls, character movements, game environments | 2 weeks |
| 5 | Back end Development | Socketing, multiplayer interactions & handling connections | 1 week |
| 6 | Token Contracts | write Topos smart contracts, design tokenomics, design utility | 2 weeks |
| 7 | Data base Integration | decentralised game assets - game backends | 1 weeks |
| 8 | Product Testing & Launch | community building, product testing, deployment | 1 weeks |
Documentation, education and community
Documentation
Product Require Documentation
Rubicon Games website
Rubicon consulting website
we can also write about our project journey on topos weste
Education
content creation - create how to videos and audio to describe how the game works
Twitter live sessions about building a web3 game project on Topos Blockchain
Community Building
Our team of 5 has a very strong network of developers, design and active professionals in web3 including the Btrust, sola and bitcoin community. Our Builders committte have over 100 peole with an aim to get at least 10 new developers utilizing Topos to build.
Marketing Plan
Beyond the 10 weeks of the grant proposal, we will keep marketing Rubicon Games through several communities and discord channels
Week 1- 2 - Product Awareness
Create Rubicon Games discord commmunity
Join blockchain and discord communities such as Btrust, web3 Ladies, she256, Awujo, and othe gaming
Week 3 - 4 - Game Content
Create visually appealing game play videos summarizing key game
participate in active game play competitions between multi players and publish on social media
week 5 - 6 - Partnership
Partner with other web3 projects and influencers for cross-promotion.
Organize online and offline community events (e.g., tournaments, meetup
Other deliverables
Game Design Document - this will contain all the core game strategy, overall vision and mechanics of the game
Game Art & Assets - Figma designs of Game elements, including player art, in-game elements and all components of game
Product Testing & Research - Basic feedback from early users on product use, including feedback on the technical challenges from developers
Maintenance and upgrade plans
Our Vision for Rubicon Games is to become a game hub for web3 games built in Africa by Africa.
We would this by continuously developing and adding more games to our game network.
6 months Goal
To build a functional game MVP that is able to scale to 5000 user
To do this we intend to
Build on Topos Developer Portal
User Topos Scalability we will prioritize security and simplicity to enable users with zero knowledge of blockchain to play our game. we intend to reach 1000 unique players in 6 months.
Long Term Milestone
In 5 years, we plan to have 12 dozen games in our gaming network with game elements accessible & transferrable amongst players and different games n our ecosystem
To do this we intend to;
Utilize Topos messaging to establish communication between different games built on Topos Subnets to allow games exchange information securely.
Utilize Topos cross-chain interopability between different blockchains allowing us integrate various web3 elements and different tokens into our Games.
Enable players monetize tokens earned from game by implementing Topos robust security measures to prevent vulnearabilities and exploits
The text was updated successfully, but these errors were encountered:
Project title
RUBICON GAMES
Budget
$10,000
Link to grant specification
https://github.com/toposware/topos-community-fund
Time to complete the project
10 weeks
Do you agree to open source all work you do for this project under the APACHE2 license?
Project description
Rubicon Games: Creating Opportunities through Interactive Learning
![WhatsApp Image 2024-01-29 at 3 03 11 AM](https://private-user-images.githubusercontent.com/160418128/306077683-b882ac6e-c90b-4d38-ae96-53239a7d9e10.jpeg?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjQ3ODg1OTMsIm5iZiI6MTcyNDc4ODI5MywicGF0aCI6Ii8xNjA0MTgxMjgvMzA2MDc3NjgzLWI4ODJhYzZlLWM5MGItNGQzOC1hZTk2LTUzMjM5YTdkOWUxMC5qcGVnP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI0MDgyNyUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNDA4MjdUMTk1MTMzWiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9OWU5Yjg0MDk3ZDEyODllOTViZWVkZTUwOWI1ZjBkZDNkMGUwOGRlMjUxZTVmNWNlOTY1NGQwYmUyY2M4NzY4OCZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QmYWN0b3JfaWQ9MCZrZXlfaWQ9MCZyZXBvX2lkPTAifQ.G3Abmw5ur8mEWNqt9wG_lo_-UbIVrGr8Sl_Wg7LTzHU)
We identified a problem in our community
According to blockchain council over 60% of people in a survey found it difficult to understand blockhain technology. This is the first roadblock for young africans who have to overcome learning hurdles before they can become builders and developers on blockchains like Topos
RUBICON GAMES - Connecting People to Knowledge Through Games
Our Solution helps young people learn core blochchain technology through interactive games. Rubicon games is a gaming platform that allows anyone with a mobile device, play interactive crypto games, that educates them on the basics of blockchain technology whilst ensuring that they have fun doing it with their peers through a multi player system.
We are bringing the next billion users onboard through interactive learning.**
Fun and interactive games have proven to be the best ways to foster better engagement and longer attention span. Also Rubicon Games ensures that people can invite their freinds on board. The network effect would play a tremendous effect on the spread of the game.
We have already built and tested 3 different games - crypto charades, crypto dash and crypto trivia. which have been played by over 100 people. we have received numerous feedback from people using Rubicon Games to teach their friends and neigbours
Our next step is digitizing the card game so that it is possible for virtual multiple player options
Our Technical Approach - making web3 easier through interactive gaming.
Scoping and Mapping**
Tokenomics
Game Design
Back-end Development
Marketing and Launch
Milestones
|S/N| | Milestone | Milestone Summary | Estimated Timeframe | Deliverables |
|-------| ------------- | --------------------- | ------------------- | ------------------|
| 1 | Game mechanics | conceptualizing game mechanics, strategies gameplay ideas | Game Design Document| 1 week |
| 2 | Game Design | art style, characters, visual assets, & UI interface elements/UX | 2 weeks
| 3 | Game Plain & Pathways | game's progression and pathways, | 2 weeks |
| 4 | Players & Movement | player controls, character movements, game environments | 2 weeks |
| 5 | Back end Development | Socketing, multiplayer interactions & handling connections | 1 week |
| 6 | Token Contracts | write Topos smart contracts, design tokenomics, design utility | 2 weeks |
| 7 | Data base Integration | decentralised game assets - game backends | 1 weeks |
| 8 | Product Testing & Launch | community building, product testing, deployment | 1 weeks |
Documentation, education and community
Documentation
Education
Community Building
Our team of 5 has a very strong network of developers, design and active professionals in web3 including the Btrust, sola and bitcoin community. Our Builders committte have over 100 peole with an aim to get at least 10 new developers utilizing Topos to build.
Marketing Plan
Beyond the 10 weeks of the grant proposal, we will keep marketing Rubicon Games through several communities and discord channels
Week 1- 2 - Product Awareness
Create Rubicon Games discord commmunity
Join blockchain and discord communities such as Btrust, web3 Ladies, she256, Awujo, and othe gaming
Week 3 - 4 - Game Content
Create visually appealing game play videos summarizing key game
participate in active game play competitions between multi players and publish on social media
week 5 - 6 - Partnership
Partner with other web3 projects and influencers for cross-promotion.
Organize online and offline community events (e.g., tournaments, meetup
Other deliverables
Game Design Document - this will contain all the core game strategy, overall vision and mechanics of the game
Game Art & Assets - Figma designs of Game elements, including player art, in-game elements and all components of game
Product Testing & Research - Basic feedback from early users on product use, including feedback on the technical challenges from developers
Maintenance and upgrade plans
Our Vision for Rubicon Games is to become a game hub for web3 games built in Africa by Africa.
We would this by continuously developing and adding more games to our game network.
6 months Goal
To do this we intend to
Long Term Milestone
To do this we intend to;
The text was updated successfully, but these errors were encountered: