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This involves the ability for a player to add, move, and remove entities to the world.
For this, engine systems will need to handle mouse click events and take appropriate action. Also editing widgets such as a rotation arc ball and translation cross-hair will need to be added as well.
Determine mouse click location within world
Create new entity at given location with selected properties
Add collision check for valid placement
Add shader to indicate valid placement
The text was updated successfully, but these errors were encountered:
Migrating this issue to being able to place an airlock in the world to serve as a starting point for creating ships. This provides a way to "connect" walls, floors, etc within the game world.
This involves the ability for a player to add, move, and remove entities to the world.
For this, engine systems will need to handle mouse click events and take appropriate action. Also editing widgets such as a rotation arc ball and translation cross-hair will need to be added as well.
The text was updated successfully, but these errors were encountered: