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The recent lower level update has changed some trap names again, which means that they are not correctly recognized by the tool. This is at least true for Interdimensional Crossbow (ingame, + trap in the tool) and Obelisk of Slumber and Obelisk of Incineration (+trap in game, not in the tool.
Instead of having to continuously check, it might be better to just remove the suffix if there is one in the game, so that the array doesn't have to be touched for cases like this.
The text was updated successfully, but these errors were encountered:
Hi Neb, great suggestion. I had considered implementing a suffix removal in the past, but can't remember if there was a specific reason why it wasn't implemented. I may have just ended up prioritizing other scripts/features.
If this is something you'd like to tackle moving forward I'd greatly appreciate it. I don't have much time nowadays to commit (heh) to this repo besides the occasional PR review and urgent maintenance.
I fear I don't have the coding skills for it (read: I don't have any). Unless there is something similar to it, then I could probably copy paste and edit it enough to get it to work.
The recent lower level update has changed some trap names again, which means that they are not correctly recognized by the tool. This is at least true for Interdimensional Crossbow (ingame, + trap in the tool) and Obelisk of Slumber and Obelisk of Incineration (+trap in game, not in the tool.
Instead of having to continuously check, it might be better to just remove the suffix if there is one in the game, so that the array doesn't have to be touched for cases like this.
The text was updated successfully, but these errors were encountered: