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Population Data To-Do List #79
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This was referenced Apr 16, 2018
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Notes from my look into Glowing Gruyere's effect on potion farming pops:
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Consolidated list of populations that need an update.
= TODO =
-> Oct 15 2018: Awaiting sufficient data for 'Hunting Bounty Hunter' ("No poster"), 'Has Wanted Poster' ("Has poster"), and 'On Wanted Poster' ("Using poster")
-> Oct 15 2018: Awaiting sufficient data for 'Supply Rush' ("1st Stage - Rush") and 'No Supply Rush' ("1st Stage - No Rush")
= STALLED =
-> Dec 5 2018: There is some data, but it may require intelligent sanitation to separate out Windy/Rainy & low/medium/high phases
-> Dec 5 2018: Data starting to improve from Nov 29 dump, but it's still low. 13 total Labyrinth Hallways + Intersection. find out whether GGC's effect can be approximated by simply filtering out Shadow Stalkers manually
Labyrinth/Gouda/GGC = 827 (total GGC in Labyrinth = 1278)
Zokor/Gouda/GGC = 224 (total GGC in Zokor = 274)
= COMPLETED =
-> Oct 15 2018: Awaiting sufficient data for 'Pirate Crew' ("On Bounty") and 'Hunting for Pirate' ("No Bounty")
-> Added in a9d1517
-> Nov 7 2018: Awaiting sufficient data for post-Halloween Lab, and for various cheeses in the 'Has Wall' and 'No Wall' Moz states
-> Added in 789aaa9
-> Added in e950083
-> Added in 4e8d3c8
-> Added in bce9252 by @groupsky
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