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Leveling up #3

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tukkek opened this issue Mar 17, 2017 · 5 comments
Open

Leveling up #3

tukkek opened this issue Mar 17, 2017 · 5 comments

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@tukkek
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tukkek commented Mar 17, 2017

Missions should range from level 1 to 20. This is the base level for the mission itself plus modifiers (+1 for not sounding alarms, etc). Once you beat a mission whose level is >= yours then you level up. This may make it sound like you could finish the game in 20 missions but there are other factors such as reputation (#4) that limit mission availability.

Leveling up is as simple as looking up the class table and applying the updates as compared to your current level #2

@tukkek
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tukkek commented Mar 17, 2017

Upon leveling, the corresponding number of feats and such are increased and the character button on the top menu is highlighted until they are spent.

@tukkek
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tukkek commented Mar 17, 2017

Character#level+=1
Character#advancetalent //just for reference
If Character#level%3==0: Character#advancefeats+=1
If Character#level%4==0: Character#advanceability+=1

Note that feats can be used to buy talents instead (but not vice-versa).

@tukkek
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tukkek commented Mar 17, 2017

When advancing from 0 to 1, you get full HD.

@tukkek
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tukkek commented Mar 17, 2017

rolls Profession with current Wealth as DC. A success grants a +1 increase. Every 5 the roll is above the DC grants another +1. Another bonus is added according to the current rank:

Rank equal or higher to = wealth bonus

0 = +0
1 = +2
9 = +3
13 = +4
17 = +5
20 = +6

@tukkek tukkek mentioned this issue Mar 17, 2017
@tukkek
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tukkek commented Mar 18, 2017

On level up, you automatically receive a +1 reputation towards all Factions #4 - except those that hold a (negative) grudge against you, which will advance -1 further instead.

@tukkek tukkek modified the milestone: Character generation Mar 18, 2017
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