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Break-in #34

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tukkek opened this issue Mar 20, 2017 · 0 comments
Open

Break-in #34

tukkek opened this issue Mar 20, 2017 · 0 comments
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@tukkek
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tukkek commented Mar 20, 2017

3.0 goal: hire mercenaries and physically invade a location to get a major bonus to computer use (+4?)

mercenaries (runners) work like IRL ICe, hiring them is a Wealth check equal to their level

entering a location is like a mini dungoen (but only fights): one to enter, one inside, one during the hack if it takes too long and one leaving, possibly. all are optional and planned ahead, so that their difficulty is that of a normal 4 moderate encounter fight.

you are able to run from all fights except the last one (escape)

a physical invasion always raises the level of the Frame by 1, or by 2 if the attack force was stronger than it's level

it should be possible to rent a robotic body instead of going there cyborg, resulting in that you don't die permanently if you are struck down. the Wealth DC is the same as you Level

reputation loss is doubled for physical runs

mercenaries' level should be hidden behind level 1/6/11/16 titles

frames are described as opposed to the hacker level

you control the allies during these battles

would be cool if enemies could have turrets and other types of enemies (turrent would be ranged only and not suffer from AOO).

the "during" fights are waves that just keep coming, and they move in real times (10 rounds in the matrix equal one rounds there), there's one fight every 20-Frame#level

@tukkek tukkek added this to the Long term milestone Mar 20, 2017
This was referenced Mar 20, 2017
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