You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
3.0 goal: hire mercenaries and physically invade a location to get a major bonus to computer use (+4?)
mercenaries (runners) work like IRL ICe, hiring them is a Wealth check equal to their level
entering a location is like a mini dungoen (but only fights): one to enter, one inside, one during the hack if it takes too long and one leaving, possibly. all are optional and planned ahead, so that their difficulty is that of a normal 4 moderate encounter fight.
you are able to run from all fights except the last one (escape)
a physical invasion always raises the level of the Frame by 1, or by 2 if the attack force was stronger than it's level
it should be possible to rent a robotic body instead of going there cyborg, resulting in that you don't die permanently if you are struck down. the Wealth DC is the same as you Level
reputation loss is doubled for physical runs
mercenaries' level should be hidden behind level 1/6/11/16 titles
frames are described as opposed to the hacker level
you control the allies during these battles
would be cool if enemies could have turrets and other types of enemies (turrent would be ranged only and not suffer from AOO).
the "during" fights are waves that just keep coming, and they move in real times (10 rounds in the matrix equal one rounds there), there's one fight every 20-Frame#level
The text was updated successfully, but these errors were encountered:
3.0 goal: hire mercenaries and physically invade a location to get a major bonus to computer use (+4?)
mercenaries (runners) work like IRL ICe, hiring them is a Wealth check equal to their level
entering a location is like a mini dungoen (but only fights): one to enter, one inside, one during the hack if it takes too long and one leaving, possibly. all are optional and planned ahead, so that their difficulty is that of a normal 4 moderate encounter fight.
you are able to run from all fights except the last one (escape)
a physical invasion always raises the level of the Frame by 1, or by 2 if the attack force was stronger than it's level
it should be possible to rent a robotic body instead of going there cyborg, resulting in that you don't die permanently if you are struck down. the Wealth DC is the same as you Level
reputation loss is doubled for physical runs
mercenaries' level should be hidden behind level 1/6/11/16 titles
frames are described as opposed to the hacker level
you control the allies during these battles
would be cool if enemies could have turrets and other types of enemies (turrent would be ranged only and not suffer from AOO).
the "during" fights are waves that just keep coming, and they move in real times (10 rounds in the matrix equal one rounds there), there's one fight every 20-Frame#level
The text was updated successfully, but these errors were encountered: