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Hidden/Visible Dialogue Options based on condition #61

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JadenBalogh opened this issue Sep 27, 2021 · 0 comments
Open

Hidden/Visible Dialogue Options based on condition #61

JadenBalogh opened this issue Sep 27, 2021 · 0 comments

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@JadenBalogh
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Relates to #56, this is specifically for using a condition based on say alignment thresholds to determine whether to show a particular dialogue option to the player.

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