diff --git a/system_files/deck/shared/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua b/system_files/deck/shared/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua deleted file mode 100644 index 2c3d1035e5..0000000000 --- a/system_files/deck/shared/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua +++ /dev/null @@ -1,48 +0,0 @@ -gamescope.config.known_displays.lenovo_legiongo_lcd = { - pretty_name = "Lenovo Legion Go LCD", - dynamic_refresh_rates = { - 60, - 125, 126, 127, 128, 129, - 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, - 140, 141, 142, 143, 144 - }, - hdr = { - -- Setup some fallbacks for undocking with HDR, meant - -- for the internal panel. It does not support HDR. - supported = false, - force_enabled = false, - eotf = gamescope.eotf.gamma22, - max_content_light_level = 500, - max_frame_average_luminance = 500, - min_content_light_level = 0.5 - }, - -- Use the EDID colorimetry for now, but someone should check - -- if the EDID colorimetry truly matches what the display is capable of. - dynamic_modegen = function(base_mode, refresh) - debug("Generating mode "..refresh.."Hz for Lenovo Legion Go LCD") - local mode = base_mode - - -- These are only tuned for 1600x2560 - gamescope.modegen.set_resolution(mode, 1600, 2560) - - -- Horizontal timings: Hfront, Hsync, Hback - gamescope.modegen.set_h_timings(mode, 60, 30, 130) - -- Vertical timings: Vfront, Vsync, Vback - gamescope.modegen.set_v_timings(mode, 30, 4, 96) - - mode.clock = gamescope.modegen.calc_max_clock(mode, refresh) - mode.vrefresh = gamescope.modegen.calc_vrefresh(mode) - - return mode - end, - matches = function(display) - -- There is only a single panel in use on Lenovo Legion Go devices. - if display.vendor == "LEN" and display.model == "Go Display" and display.product == 0x0001 then - debug("[lenovo_legiongo_lcd] Matched vendor: "..display.vendor.." model: "..display.model.." product: "..display.product) - return 5000 - end - return -1 - end -} -debug("Registered Lenovo Legion Go LCD as a known display") ---debug(inspect(gamescope.config.known_displays.lenovo_legiongo_lcd))