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by Johanna Drucker

These are grouped under rubrics that correspond to the outline I will give in the brief statement on Monday, “What is Digital Art History?” I will sketch the history of DAH and focus on projects in each area. A larger list at the end is for reference.

Here is the dataset we’ll use in class on Friday.

Phase 1: Repositories, digitization, and resource development

Digitization and repositories (metadata, file formats)

Collections, publications, and aspirations (Mnemosyne, the unfulfilled vision)

Timeline of Art History (2000 to the present)

William Blake Archive

The Digital Scriptorium

Phase 2: Analysis, data production, measuring, mapping, early projects, documentary projects, consortia

Early phase image analysis

Bringing Pictorial Space to Life: Computer Techniques for the Analysis of Paintings, Antonio Criminisi , Martin Kemp and Andrew Zisserman

Measuring and mapping

Mapping Gothic France

Documents of art history

Van Gogh Letters

Pelagios Repository/Consortium

Phase 3: Image processing, virtual modeling, data mining documents, cultural analytics

Cranach Digital Archive

West Semitic Research Project

Rome Reborn

Getty Provenance Index Data Visualization Project (Christian Heumer)

Digging into Image Data, Peter Ainsworth and Peter Bajcsy

Fragments of pottery, ceramic vessels, projected ”wholes”

Digital Sculpture Project

Cultural analytics: How to read one million manga pages

Pigment analysis techniques

Digital forensics and forgery detection

Dunhuang Cave Project (also see Dunhuang Academy site)

Additional References for Each Category

Phase 1: Repositories and Collections (1980s to present):

Rossetti Archive (Longstanding, rich scholarly content, pioneer project)

Archives of American Art

Brooklyn Museum (one and two)

Frick Collection

Smithsonian’s Museums of Asian Art

The British Library

Perseus Digital Library and Project

Also check links to things like: http://arachne.uni-koeln.de/drupal/

See also: Museum Link, a link to numerous online museums (working and not)

Phase 2: (1990s-2000s) Analysis, data projection, projects, publications, consortia

IATH Projects (Use timeline to look at the way the field developed from 1993 to the present)

Monet Catalogue

History of the Accademia di San Luca

Leonardo da Vinci and his Treatise on Painting

Digital Sculpture (look at the technical info)

Phase 3: (2008- present) Image processing, modelling, virtual, data mining documents

David Stork on Diego Velazquez

The Monastic Archaeology Project, Sheila Bonde

Was This Roman Sculpture of Gaius Caligula Painted?

Caligula reconstruction

Deer Stone Project, Smithsonian, scan and analysis

Paul Milgram, Haruo Takemura, Akira Utsumi, Fumio Kishino, Augmented Reality: A class of displays on the reality-virtuality continuum

Miller, Bettye. “Scholars to Apply Facial Recognition Software to Unidentified Portrait Subjects.” UCR Today, April 25, 2012

Three-D Informatics and Pottery Database

The Digital Archaeological Record

Greene and Hartley, formation processes and radiographic analysis

Digital Imaging analysis for Archaeological Science (Livingood and Cordell)

Fragments to identification

Learning through Situated Simulations, Gunnar Liestøl

Stonehenge (popular piece)

Nineteenth-Century Art Worldwide (art history publication that is publishing digital work)