Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make DotMoveSystem only affect Player and not Vehicle and other events #10

Open
sanghendrix opened this issue Jun 29, 2024 · 0 comments

Comments

@sanghendrix
Copy link

Hi, I wonder if there is a way to make DotMoveSystem only create pixel movement for the Player like San Analog Move does? I want my other events to keep the default grid-based RPG Maker MZ movement. Thank you!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant