Skip to content
This repository was archived by the owner on Aug 22, 2024. It is now read-only.

Latest commit

 

History

History
29 lines (25 loc) · 877 Bytes

README.md

File metadata and controls

29 lines (25 loc) · 877 Bytes

WebGLNativeInputField

Read this in other languages: English, 日本語

About this

Using this , you can use IME on Unity WebGL content.
You can do "copy&paste" or input some characters which depends on IME.

How to Use

Replace "UnityEngine.UI.InputFiled" to "WebGLNativeInputField" which I made.
alt text

We prepared two method.
You can choose which one on Inspector.
alt text

1.Popup dialog which is created by "window.prompt".
alt text

2.Overlay html which is created by javascript dynamically.
alt text

Demo is follow.

https://unity3d-jp.github.io/WebGLNativeInputField/

Demo is working like this. alt text