We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
While many assets already exercise meshes by default, it might be nice to have a special test that exercises the various properties of meshes.
I have a simple asset I could contribute for these cases.
The text was updated successfully, but these errors were encountered:
I would be most interested in Geomsubsets and how to use them with instancable meshes.
Sorry, something went wrong.
@PixelPartner this might be a good starting point for that -- https://github.com/PixarAnimationStudios/OpenUSD/tree/release/pxr/usdImaging/usdImagingGL/testenv/testUsdImagingGLGeomSubsets
I missed we already have https://github.com/usd-wg/assets/tree/main/test_assets/schemaTests/usdGeom/meshes
No branches or pull requests
While many assets already exercise meshes by default, it might be nice to have a special test that exercises the various properties of meshes.
I have a simple asset I could contribute for these cases.
The text was updated successfully, but these errors were encountered: