-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathresolve.go
More file actions
91 lines (85 loc) · 2.23 KB
/
Copy pathresolve.go
File metadata and controls
91 lines (85 loc) · 2.23 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
package main
import (
"fmt"
"os"
"strings"
)
type TokenResolution struct {
Flags []string
Env map[string]string
Claude string
}
// resolveToken maps a token to claude flags/env. Exact profile-name match
// wins over the grammar. found=false means the token is not a shortcut;
// err is non-nil only for a matched-but-invalid token.
func resolveToken(cfg Config, token string) (TokenResolution, bool, error) {
if token == "" {
return TokenResolution{}, false, nil
}
if p, ok := cfg.Profiles[token]; ok {
var flags []string
if p.Model != "" {
flags = append(flags, "--model", p.Model)
}
if p.Effort != "" {
flags = append(flags, "--effort", p.Effort)
}
flags = append(flags, p.Flags...)
return TokenResolution{Flags: flags, Env: p.Env, Claude: p.Claude}, true, nil
}
last := token[len(token)-1]
if last >= '0' && last <= '9' {
level, inLadder := cfg.Efforts[string(last)]
rest := token[:len(token)-1]
spec, isModel := cfg.Models[rest]
if inLadder && isModel {
if !spec.Efforts {
return TokenResolution{}, true,
fmt.Errorf("model %q (%s) supports no effort levels", rest, spec.Model)
}
return TokenResolution{Flags: []string{"--model", spec.Model, "--effort", level}}, true, nil
}
return TokenResolution{}, false, nil
}
if spec, ok := cfg.Models[token]; ok {
return TokenResolution{Flags: []string{"--model", spec.Model}}, true, nil
}
return TokenResolution{}, false, nil
}
type Launch struct {
Target string
Args []string
Env []string
}
func overlayEnv(base []string, overlay map[string]string) []string {
if len(overlay) == 0 {
return base
}
seen := map[string]bool{}
var out []string
for _, kv := range base {
key, _, _ := strings.Cut(kv, "=")
if v, ok := overlay[key]; ok {
if !seen[key] {
out = append(out, key+"="+v)
seen[key] = true
}
continue
}
out = append(out, kv)
}
for key, v := range overlay {
if !seen[key] {
out = append(out, key+"="+v)
}
}
return out
}
func buildLaunch(cfg Config, res TokenResolution, extra []string) Launch {
target := cfg.Claude
if res.Claude != "" {
target = res.Claude
}
args := append(append([]string{}, res.Flags...), extra...)
return Launch{Target: target, Args: args, Env: overlayEnv(os.Environ(), res.Env)}
}