External IP changed after a power outage. Have restarted the server and restarted the container, but can't be seen on Steam. Internally everything is the same. #221
Replies: 6 comments
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Check port forwarding on your router , and see if your server internal IP (192.x.x.x) is there with ports 26900, 26901 and 26902 being forwarded |
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Yeah my Server PC's IP has not changed and my router has forwarded 26900-26903 my other instances of services Jellyfin and Plex have forwarded okay with no problems. |
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I did not mean to close. And |
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And the thing is my internal IP has not changed. But my external has. We can connect via Internal IP so my Port is still forwarded. |
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Whats weird is the game can still be connected to just fine and everything still works, nothing was lost. Just my External IP changing. The port forwarding is clearly working if me and my friends can connect on that port. I have attempted to restart router and restart the docker container but to no avail. I do not think the external IP would matter but I feel like Steam or the server hosting list is just bugged somehow. |
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I'm going to transfer this issue to conversation, because it isn't an issue with the container but can help other users. |
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Describe the bug
My router restarted and I gained a new external IP.
To Reproduce
Steps to reproduce the behavior:
I have restarted my server my friends can connect directly to my IP.
We all can still connect but Publicly it is not showing on the 7DaysToDie server list. Not even in my local list.
Expected behavior
Expect to see my server upon a server restart. Even if my IP changes? Maybe though.
Versions:
Docker Engine 24.0.7 Client
Docker Engine Server: 24.0.7
Docker/Docker-compose
version: '2'
services:
7dtdserver:
image: vinanrra/7dtd-server
container_name: 7dtdserver
environment:
- START_MODE=1 #Change between START MODES
- VERSION=stable # Change between 7 days to die versions
- PUID=1000 # Remember to use same as your user
- PGID=1000 # Remember to use same as your user
- TimeZone=America/Detroit # Optional - Change Timezone
- TEST_ALERT=NO # Optional - Send a test alert
- UPDATE_MODS=YES # Optional - This will allow mods to be update on start, each mod also need to have XXXX_UPDATE=YES to update on start
- ALLOC_FIXES=YES # Optional - Install ALLOC FIXES
- ALLOC_FIXES_UPDATE=YES # Optional - Update Allocs Fixes before server start
- UNDEAD_LEGACY=NO # Optional - Install Undead Legacy mod, if DARKNESS_FALLS it's enable will not install anything
- UNDEAD_LEGACY_VERSION=stable # Optional - Undead Legacy version
- UNDEAD_LEGACY_UPDATE=NO # Optional - Update Undead Legacy mod before server start
- DARKNESS_FALLS=NO # Optional - Install Darkness Falls mod, if UNDEAD_LEGACY it's enable will not install anything
- DARKNESS_FALLS_UPDATE=NO # Optional - Update Darkness Falls mod before server start
- DARKNESS_FALLS_URL=False # Optional - Install the provided Darkness Falls url
- ENZOMBIES=NO # Optional - Install EnZombies mod
- ENZOMBIES_ADDON_SNUFKIN=NO # Optional - Install EnZombies addon mod
- ENZOMBIES_ADDON_ROBELOTO=NO # Optional - Install EnZombies addon mod
- ENZOMBIES_ADDON_NONUDES=NO # Optional - Install EnZombies addon mod
- ENZOMBIES_UPDATE=NO # Optional - Update EnZombies mod and addons before server start
- CPM=YES # Optional - CSMM Patron's Mod (CPM)
- BEPINEX=NO # Optional - BepInEx
- BEPINEX_UPDATE=NO # Optional - Update BepInEx before server start
- BACKUP=NO # Optional - Backup server at 5 AM
- MONITOR=NO # Optional - Keeps server up if crash
volumes:
- /home/me/serverfiles/7daystodie/ALLSERVER:/home/sdtdserver/.local/share/7DaysToDie/
- /home/mel/serverfiles/7daystodie/ALLSERVER/LGSM-Config:/home/sdtdserver/lgsm/config-lgsm/sdtdserver
- /home/me/serverfiles/7daystodie/ALLSERVER/ServerFiles:/home/sdtdserver/serverfiles/ # Optional - serverfiles folder
- /home/me/serverfiles/7daystodie/ALLSERVER/log:/home/sdtdserver/log/ # Optional - Logs folder
- /home/me/serverfiles/7daystodie/ALLSERVER/backups:/home/sdtdserver/lgsm/backup/ # Optional - If BACKUP=NO, backups folder
ports:
- 26900:26900/tcp # Default game ports
- 26900:26900/udp # Default game ports
- 26901:26901/udp # Default game ports
- 26902:26902/udp # Default game ports
restart: unless-stopped # INFO - NEVER USE WITH START_MODE=4 or START_MODE=0
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