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CMakeLists.txt
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27 lines (24 loc) · 1.57 KB
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cmake_minimum_required(VERSION 3.19)
project(NEW)
set(CMAKE_CXX_STANDARD 20)
include_directories(.)
add_executable(NEW
DungeonCPP/Dungeon.cpp
Dungeon.h
GameCharacter/GameCharacter.cpp
GameCharacter/GameCharacter.h
Item.cpp
Item.h
main.cpp
GameCharacter/Monster.cpp
GameCharacter/Monster.h
GameCharacter/NPC.cpp
GameCharacter/NPC.h
Object.cpp
Object.h
GameCharacter/Player/Player.cpp
GameCharacter/Player/Player.h
Record.cpp
Record.h
Room/Room.cpp
Room/Room.h Others/consoleColor.h Others/programming_Tools.h Others/programming_Tools.cpp Others/consoleColor.cpp DungeonCPP/demoMap.cpp DungeonCPP/Action/Action_Movement.cpp DungeonCPP/Check_Logic.cpp DungeonCPP/Action/Action_Action.cpp DungeonCPP/Create_Player.cpp DungeonCPP/Show_Status.cpp DungeonCPP/Action/Pick_Item.cpp Others/check_type.cpp Others/check_type.h Equipment/Equipment.cpp Equipment/Equipment.h Equipment/Weapon.cpp Equipment/Weapon.h "DungeonCPP/Action/Fight system.cpp" Others/Ask.cpp Others/Ask.h DungeonCPP/Action/Talk_to_NPC.cpp DungeonCPP/Menu.cpp DungeonCPP/Menu.h Others/consoleScreen.cpp Others/consoleScreen.h Equipment/Armor.cpp Equipment/Armor.h GameCharacter/Player/Player_Record.cpp GameCharacter/Player/Player_get_and_set.cpp "GameCharacter/Player/Player skill.cpp" "GameCharacter/Player/Player Equip.cpp" Room/Room_get_and_set.cpp Room/Room_record.cpp DungeonCPP/Options.cpp DungeonCPP/Options.h Others/console.h "Others/overLoad Control.h" "Others/overLoad Control.cpp")