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Handle edge-cases where an avatar uses an arbitrary model or doesn't have a hip bone. #133

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Gigabyte5671 opened this issue Feb 9, 2023 · 0 comments
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bug Something isn't working Severity: Medium Important functionality is affected, but a workaround exists

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@Gigabyte5671
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Difficult to say. I did discover that you can currently load any mesh as an avatar even if there is no bone. There might be a time when this is desirable. For example loading in a "speaker" to stream music without having to add bones to this object. This might be a bit of an outlier though. Worth a bit of thought. On the other hand requiring a hip bone may also reduce abuse in the meantime. For example selecting an entire environment and using this as avatar on a whim. On the other hand you may also have an irregular avatar that wouldn't have a "hip" bone.

Originally posted by @Aitolda in #130 (comment)

@Gigabyte5671 Gigabyte5671 added Severity: Medium Important functionality is affected, but a workaround exists bug Something isn't working labels Feb 9, 2023
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