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Does vsg currently support ray-tracing shadows and textures? #902

Answered by robertosfield
WdsPjm asked this question in Q&A
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The ray tracing example is VERY simple, it doesn't attempt to illustrate anything more than the bare bones use of the ray tracing extensions.

An more sophisticated example of ray tracing using the VSG can be found in the VulkanPBRT project:

https://github.com/Lachei/VulkanPBRT

I also the vsgopenmw project has use of the ray tracing:

https://github.com/vsgopenmw-dev/vsgopenmw

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