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Feature Request: Add detection of improved natural attack feat #55

@McGreger

Description

@McGreger

introduced with V10 Pf1e-System (not yet released) as a feat improved natural attack is available.

The feat increases damage dice for one type of natural weapon by 1 size category. See
https://www.aonprd.com/FeatDisplay.aspx?ItemName=Improved%20Natural%20Attack

It would be nice if mighty morphin could take the feat into account when calculating damage dice of the corresponding natural attack.

I imagine this could be done by checking for the UUID of the feat (as name could be localized by other modules, and therefore changed) in the actor + a user defined boolean flag for the equipment base type of the natural weapon.

image

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