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data.h
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/*
* Enums comes first
*/
/* This enum has an element for each node type in the AST.
It is used as a tag. */
enum NodeTypes {
Prog,
DefineFunction,
DefineTask,
DefineStruct,
DefineMessage,
MessageIdentifier,
StructMember,
Parameter,
BuiltinType,
StructType,
ArrayType,
While,
For,
Switch,
SwitchCase,
If,
ElseIf,
Else,
Receive,
ReceiveCase,
VarDecl,
BinaryOperation,
VariableLocation,
StructLocation,
ArrayLocation,
UnaryOperation,
FunctionCall,
Assignment,
TernaryOperator,
Identifier,
PinLiteral,
IntLiteral,
FloatLiteral,
BoolLiteral,
MessageLiteral,
Return,
Spawn,
Send,
ExprStmt
};
/* This enum has an element for each of the binary and unary operators
in the language. */
enum Operators {
OpLogAnd,
OpLogOr,
OpGreaterEqual,
OpSmallerEqual,
OpEqual,
OpNotEqual,
OpIncrement,
OpDecrement,
OpSmallerThan,
OpGreaterThan,
OpMod,
OpPlus,
OpMinus,
OpTimes,
OpDivide,
OpLogNot,
OpBitAnd,
OpBitOr,
OpShiftRight,
OpShiftLeft,
OpBitXor,
OpBitNot
};
/* Enum used to tell if a unary operator is to be printed in pre- or postfix form */
enum Fixity {
Prefix,
Postfix
};
/* This enum has one element for each type in the language */
enum BuiltinTypes {
BuiltinTypeUint8,
BuiltinTypeUint16,
BuiltinTypeUint32,
BuiltinTypeUint64,
BuiltinTypeInt8,
BuiltinTypeInt16,
BuiltinTypeInt32,
BuiltinTypeInt64,
BuiltinTypeUnknownInt, /*used for integer literals*/
BuiltinTypeFloat,
BuiltinTypeVoid,
BuiltinTypeBool,
BuiltinTypeMsg,
BuiltinTypeTaskid,
BuiltinTypePinid
};
/* This enum has one element for each category of types, used as
a tag in the Type struct */
enum {
ArrayTypeTag,
FunctionTypeTag,
TaskTypeTag,
BuiltinTypeTag,
StructTypeTag,
MessageTypeTag
};
/*
* Here comes the structs and the functions related to them
*/
/* We start with typedefs for all struct type */
typedef struct AstNode AstNode;
typedef struct ProgNode ProgNode;
typedef struct DefineFunctionNode DefineFunctionNode;
typedef struct DefineStructNode DefineStructNode;
typedef struct DefineTaskNode DefineTaskNode;
typedef struct DefineMessageNode DefineMessageNode;
typedef struct MessageIdentifierNode MessageIdentifierNode;
typedef struct StructMemberNode StructMemberNode;
typedef struct ParameterNode ParameterNode;
typedef struct BuiltinTypeNode BuiltinTypeNode;
typedef struct StructTypeNode StructTypeNode;
typedef struct ArrayTypeNode ArrayTypeNode;
typedef struct WhileNode WhileNode;
typedef struct ForNode ForNode;
typedef struct SwitchNode SwitchNode;
typedef struct SwitchCaseNode SwitchCaseNode;
typedef struct IfNode IfNode;
typedef struct ElseIfNode ElseIfNode;
typedef struct ElseNode ElseNode;
typedef struct ReceiveNode ReceiveNode;
typedef struct ReceiveCaseNode ReceiveCaseNode;
typedef struct VarDeclNode VarDeclNode;
typedef struct BinaryOperationNode BinaryOperationNode;
typedef struct VariableLocationNode VariableLocationNode;
typedef struct StructLocationNode StructLocationNode;
typedef struct ArrayLocationNode ArrayLocationNode;
typedef struct UnaryOperationNode UnaryOperationNode;
typedef struct FunctionCallNode FunctionCallNode;
typedef struct AssignmentNode AssignmentNode;
typedef struct TernaryOperatorNode TernaryOperatorNode;
typedef struct IdentifierNode IdentifierNode;
typedef struct PinLiteralNode PinLiteralNode;
typedef struct IntLiteralNode IntLiteralNode;
typedef struct FloatLiteralNode FloatLiteralNode;
typedef struct BoolLiteralNode BoolLiteralNode;
typedef struct MessageLiteralNode MessageLiteralNode;
typedef struct ReturnNode ReturnNode;
typedef struct SpawnNode SpawnNode;
typedef struct SendNode SendNode;
typedef struct ExprStmtNode ExprStmtNode;
typedef struct Symbol Symbol;
typedef struct SymbolTable SymbolTable;
typedef struct Type Type;
typedef struct ArrayTypeDescriptor ArrayTypeDescriptor;
typedef struct FunctionTypeDescriptor FunctionTypeDescriptor;
typedef struct BuiltinTypeDescriptor BuiltinTypeDescriptor;
typedef struct StructTypeDescriptor StructTypeDescriptor;
typedef struct TaskTypeDescriptor TaskTypeDescriptor;
typedef struct MessageTypeDescriptor MessageTypeDescriptor;
typedef struct InitializeInfo InitializeInfo;
typedef struct StructInitializeInfo StructInitializeInfo;
/* Then comes the actual structs, and prototypes for important
functions related to each of them. */
struct ProgNode {
AstNode *toplevels;
int spawnCount;
};
AstNode *mkProgNode(AstNode *);
struct DefineFunctionNode {
AstNode *identifier;
AstNode *parameters;
AstNode *type;
AstNode *statements;
};
AstNode *mkDefineFunctionNode(AstNode *, AstNode *, AstNode *, AstNode *);
struct DefineTaskNode {
AstNode *identifier;
AstNode *parameters;
AstNode *statements;
};
AstNode *mkDefineTaskNode(AstNode *, AstNode *, AstNode *);
struct DefineStructNode {
AstNode *identifier;
AstNode *fields;
};
AstNode *mkDefineStructNode(AstNode *, AstNode *);
struct DefineMessageNode {
AstNode *messagesIdentifiers;
};
AstNode *mkDefineMessageNode(AstNode *);
struct MessageIdentifierNode {
AstNode *identifier;
AstNode *parameters;
};
AstNode *mkMessageIdentifierNode(AstNode *, AstNode *);
struct StructMemberNode {
AstNode *identifier;
AstNode *type;
};
AstNode *mkStructMemberNode(AstNode *, AstNode *);
struct ParameterNode {
AstNode *type;
AstNode *identifier;
};
AstNode *mkParameterNode(AstNode *, AstNode *);
struct BuiltinTypeNode {
int type;
};
AstNode *mkBuiltinTypeNode(int);
struct StructTypeNode {
AstNode *identifier;
};
AstNode *mkStructTypeNode(AstNode *);
struct ArrayTypeNode {
AstNode *elementType;
AstNode *dimensions;
};
AstNode *mkArrayTypeNode(AstNode *, AstNode *);
struct WhileNode {
AstNode *expression;
AstNode *statements;
};
AstNode *mkWhileNode(AstNode *, AstNode *);
struct ForNode {
AstNode *expressionInit;
AstNode *expressionTest;
AstNode *expressionUpdate;
AstNode *statements;
};
AstNode *mkForNode(AstNode *, AstNode *, AstNode *, AstNode *);
struct SwitchNode {
AstNode *expression;
AstNode *cases;
};
AstNode *mkSwitchNode(AstNode *, AstNode *);
struct SwitchCaseNode {
/* int or bool, if null then default case */
AstNode *literal;
AstNode *statements;
};
AstNode *mkSwitchCaseNode(AstNode *, AstNode *);
struct IfNode {
AstNode *expression;
AstNode *statements;
/* else or elseif or neither */
AstNode *elsePart;
};
AstNode *mkIfNode(AstNode *, AstNode *, AstNode *);
struct ElseIfNode {
AstNode *expression;
AstNode *statements;
AstNode *elsePart;
};
AstNode *mkElseIfNode(AstNode *, AstNode *, AstNode *);
struct ElseNode {
AstNode *statements;
};
AstNode *mkElseNode(AstNode *);
struct ReceiveNode {
AstNode *cases;
};
AstNode *mkReceiveNode(AstNode *);
struct ReceiveCaseNode {
/* if messagename is NULL, it is the default case */
AstNode *messageName;
AstNode *dataNames;
AstNode *statements;
};
AstNode *mkReceiveCaseNode(AstNode *, AstNode *, AstNode *);
struct VarDeclNode {
AstNode *type;
AstNode *identifier;
/* if expression is empty, then init to standard value */
AstNode *expression;
/* 1 if top level, else 0 */
int toplevel;
};
AstNode *mkVarDeclNode(AstNode *, AstNode *, AstNode *, int);
struct BinaryOperationNode {
AstNode *expression_left;
/* enum */
int operator;
AstNode *expression_right;
};
AstNode *mkBinaryOperationNode(AstNode *, int, AstNode *);
struct VariableLocationNode {
AstNode *identifier;
};
AstNode *mkVariableLocationNode(AstNode *);
struct StructLocationNode {
AstNode *identifier;
AstNode *location;
};
AstNode *mkStructLocationNode(AstNode *, AstNode *);
struct ArrayLocationNode {
AstNode *identifier;
AstNode *indicies;
};
AstNode *mkArrayLocationNode(AstNode *, AstNode *);
struct UnaryOperationNode {
/* enum again */
int operator;
int fix; /* prefix or postfix */
AstNode *expression;
};
AstNode *mkUnaryOperationNode(int, int, AstNode *);
struct FunctionCallNode {
AstNode *identifier;
AstNode *arguments;
};
AstNode *mkFunctionCallNode(AstNode *, AstNode *);
struct AssignmentNode {
AstNode *location;
AstNode *expression;
};
AstNode *mkAssignmentNode(AstNode *, AstNode *);
struct TernaryOperatorNode {
AstNode *expressionTest;
AstNode *expressionTrue;
AstNode *expressionFalse;
};
AstNode *mkTernaryOperatorNode(AstNode *, AstNode *, AstNode *);
struct IdentifierNode {
char *identifier;
Symbol *symbol;
};
AstNode *mkIdentifierNode(char *);
struct IntLiteralNode {
long int value;
};
AstNode *mkPinLiteralNode(long int);
struct PinLiteralNode {
long int value;
};
AstNode *mkIntLiteralNode(long int);
struct FloatLiteralNode {
float value;
};
AstNode *mkFloatLiteralNode(float);
struct BoolLiteralNode {
int value;
};
AstNode *mkBoolLiteralNode(int);
struct MessageLiteralNode {
AstNode *identifier;
AstNode *arguments;
};
AstNode *mkMessageLiteralNode(AstNode *, AstNode *);
struct ReturnNode {
AstNode *expression; /* might be null for empty return*/
Symbol *functionsym;
};
AstNode *mkReturnNode(AstNode *);
struct SpawnNode {
AstNode *identifier;
AstNode *arguments;
char taskId;
};
AstNode *mkSpawnNode(AstNode *, AstNode *);
struct SendNode {
AstNode *message;
AstNode *receiver;
};
AstNode *mkSendNode(AstNode *, AstNode *);
struct ExprStmtNode {
AstNode *expression;
};
AstNode *mkExprStmtNode(AstNode *);
struct AstNode {
int tag;
union {
ProgNode Prog;
DefineFunctionNode DefineFunction;
DefineTaskNode DefineTask;
DefineStructNode DefineStruct;
DefineMessageNode DefineMessage;
MessageIdentifierNode MessageIdentifier;
StructMemberNode StructMember;
ParameterNode Parameter;
BuiltinTypeNode BuiltinType;
StructTypeNode StructType;
ArrayTypeNode ArrayType;
WhileNode While;
ForNode For;
SwitchNode Switch;
SwitchCaseNode SwitchCase;
IfNode If;
ElseIfNode ElseIf;
ElseNode Else;
ReceiveNode Receive;
ReceiveCaseNode ReceiveCase;
VarDeclNode VarDecl;
BinaryOperationNode BinaryOperation;
VariableLocationNode VariableLocation;
StructLocationNode StructLocation;
ArrayLocationNode ArrayLocation;
UnaryOperationNode UnaryOperation;
FunctionCallNode FunctionCall;
AssignmentNode Assignment;
TernaryOperatorNode TernaryOperator;
IdentifierNode Identifier;
PinLiteralNode PinLiteral;
IntLiteralNode IntLiteral;
FloatLiteralNode FloatLiteral;
BoolLiteralNode BoolLiteral;
MessageLiteralNode MessageLiteral;
ReturnNode Return;
SpawnNode Spawn;
SendNode Send;
ExprStmtNode ExprStmt;
} node;
int linenum;
AstNode *next; /* The next element in the list */
AstNode *chain; /* The next element in the chain of children */
AstNode *children; /* The first child of this node */
AstNode *parent; /* The parent node */
};
AstNode *append_node(AstNode *, AstNode *);
int nodeLength(AstNode *);
struct Symbol {
char* name;
Type *type;
int globalvar;
int used;
int linenum; /* the line number where the symbol first appeared */
Symbol* next;
/* This is where the symbol is first found. */
struct AstNode *first;
/* Info about initialization of this symbol if it is a variable */
InitializeInfo *initInfo;
};
struct SymbolTable {
SymbolTable* previous;
Symbol* symbols;
};
void initializeSymbolTables(void);
void openScope(void);
void closeScope(void);
int insertSymbol(AstNode *, Type *);
SymbolTable *getCurrentSymbolTable(void);
Symbol* retrieveSymbol(AstNode *);
Symbol *retrieveSymbolFromTable(AstNode *, SymbolTable *);
struct ArrayTypeDescriptor {
Type *elementType;
AstNode *dimensions;
};
Type *mkArrayTypeDescriptor(Type *, AstNode *);
struct FunctionTypeDescriptor {
int arity;
Type **parameterTypes;
Type *returnType;
};
Type *mkFunctionTypeDescriptor(int, Type **, Type *);
struct TaskTypeDescriptor {
int arity;
Type **parameterTypes;
};
Type *mkTaskTypeDescriptor(int, Type **);
struct BuiltinTypeDescriptor {
int builtinType;
};
Type *mkBuiltinTypeDescriptor(int);
struct StructTypeDescriptor {
char *name;
SymbolTable *fields;
};
Type *mkStructTypeDescriptor(char *name, SymbolTable *);
struct MessageTypeDescriptor {
int arity;
Type **parameterTypes;
};
Type *mkMessageTypeDescriptor(int, Type**);
struct Type {
int tag;
union {
ArrayTypeDescriptor typeArray;
FunctionTypeDescriptor typeFunction;
TaskTypeDescriptor typeTask;
BuiltinTypeDescriptor typeBuiltin;
StructTypeDescriptor typeStruct;
MessageTypeDescriptor typeMessage;
} tags;
};
int canGetDefaultValue(InitializeInfo *, Type *);
struct StructInitializeInfo {
Symbol *symbol;
InitializeInfo *info;
StructInitializeInfo *next;
};
struct InitializeInfo {
int varInitialized;
InitializeInfo **arrayInitialized;
StructInitializeInfo *structInitialized;
};
int isInitialized(InitializeInfo *, Type *);
void setInitialized(InitializeInfo *, Type *);
void setInitializedStructField(InitializeInfo *, char *);