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Atomic move operation for element reparenting & reordering #1255
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First of all, thank you! I've been vocal about this issue about forever and part of one of the biggest discussions you've linked. As author of various "reactive" libraries and somehow veteran of the "DOM diffing field", I'd like to add an idea:
I understand a node can be moved from
On top of this I hope whatever solution comes to mind works well with DOM diffing, so that new nodes can even pass through the usual DOM dance when the parent is changed or they become live, removed nodes that won't land anywhere else would eventually invoke As quick idea to eventually signal a node is going to be moved in an atomic way, and assuming it's targeting also a live parent, I think something like
As I hope this answer of mine makes sense and maybe trigger some even better idea / API. edit on after thoughts another companion of the API should be reflected in MutationObserver, or better, MutationRecord ... so far we have The |
This would be a fantastic addition of functionality for web development in general and for web libraries in particular. Currently if developers want to preserve the state of a node when updating the DOM they need to be extremely careful not to remove that node from the DOM. Morphing (https://github.com/patrick-steele-idem/morphdom) is an idea that has developed around addressing this. I have created an extension to the original morphdom algorithm called idiomorph (https://github.com/bigskysoftware/idiomorph/) and the demo for idiomorph shows how it preserves a video in a situation when morphdom cannot. 37Signals has recently integrated idiomorph into Turbo 8 & Rails (https://radanskoric.com/articles/turbo-morphing-deep-dive-idiomorph) If you look at the details of the idiomorph demo you will see it's set up in a particular way: namely, the video cannot change the depth in the DOM at which it is placed, nor can any of the types of the parent nodes of the video change. This is a severe restriction on what sorts of UI changes idiomorph can handle. With the ability to reparent elements idiomorph could offer much better user experience, handling much more significant changes to the DOM without losing state such as video playback, input focus, etc. Note that it's not only morphing algorithms like idiomorph that would benefit from this change: nearly any library that mutates the DOM would benefit from this ability. Even virtual DOM based libraries, when the rubber meets the road, need to update the actual DOM and move actual elements around. This change would benefit them tremendously. Thank you for considering it! |
Add some complexity to selection/range: how to deal with Shadow DOM when the host moves around and selection is partially in shadow DOM? |
This is a very exciting proposal! In the Microsoft Teams Platform, we extensively use iframes to host embedded apps in the Teams Web/Desktop Clients. When a user navigates away from an experience powered by one of these embedded apps and comes back to it later, we provide the ability for them to keep their iframe cached in the DOM (in a hidden state) and then re-show it later when it's needed again. To implement this functionality, we had to resort to creating the embedded app frames under the body of our page and absolute position them in the right place within our UX. This approach has lots of obvious disadvantages (e.g. breaks the accessibility tree, requires us to run a bounds synchronization loop, etc.) and the only reason we had to resort to it was because moving the iframe in the DOM would reload the embedded app from scratch thus negating any benefits of caching the frame. This proposal would allow us to implement a much more ideal iframe caching solution! Note the location of the iframe in the DOM and its absolute positioning in this recording: |
The WHATNOT meetings that occurred after this issue was created deferred discussion about the topic. I wonder what next steps would be needed to move this issue forward. The next meeting is on March 28 (#10215). |
I hope we can get to it in the 28.3 WHATNOT. @domfarolino @past ? |
It's already on the agenda, so if the interested parties are attending we will discuss this. |
Are the imperative and declarative APIs meant to slowly replace the existing APIs over time? Or do we need to choose between one or the other because of potential overhead? |
If I understand the question, it's mainly for backwards compatibility. In some cases you might want the existing behavior or something subtle in your app relies on it, so we can't just change it under the hood. |
This would be very nice for React since we currently basically just live with things sometimes incorrectly resetting. A couple of notes on the API options:
The thing that does causes a change is the place where the move happens. But even then it's kind of random which one gets moved and which one implicitly moves by everything around it moving. We don't remove all children and then reinsert them. So sometimes things preserve state. A new API for insertion/move seems like a better option. We'd basically like to just always the same API for all moves - which can be thousands at a time. This means that this API would have to be really fast - similar to insertBefore. An API like Something new like |
One thing that's nice to nail down is whether re-ordering of child nodes is enough or we need to support re-parenting (i.e. parent node changing from one node to another). Supporting the latter is a lot more challenging than just supporting re-ordering. |
Definitely would prefer full re-parenting. I gave an htmx demo of an morph-based swap at Github where you could flip back and forth between two pages and a video keeps working: https://www.youtube.com/watch?v=Gj6Bez2182k&t=2100s The dark secret of that demo was that I had to really carefully structure the HTML in the first and second pages to make sure that the video stayed at the same depth w/ the same parent element types to make the video playing keep working. Would be far better for HTML authors if they could change the HTML structure entirely, just build page 1 the way they want and build page 2 the way they want, and we could swap elements into their new spots by ID. |
(For the purpose of brevity, I will begin using the SPAM acronym that we've been toying around with internally, which means "state-preserving atomic move". The most obvious example is an iframe that gets SPAM-moved doesn't lose its document or otherwise get torn down).
@sebmarkbage I understand your hesitation around a new subtree-associated-HTML-attribute — in that it would be over-broad, affecting tons of nested content that a framework might not own, possibly breaking parts of an app that doesn't expect SPAM moves to happen. But I'm curious if a new DOM API really gets you out from under that over-broadness, while still being useful? What would you expect I guess I had in mind that the imperative API would force-SPAM-move the "state-preservable" elements in the subtree that's moving, so that any nested iframes do not get their documents reset1. But if that API would not preserve nested iframe state, then the only way it would be possible to actually preserve that iframe's state in this case is if the application took care to apply an iframe-specific HTML attribute to it, specifying that it opts into SPAM moves:
But it sounded like that option didn't sit well with you because the application author would be one-by-one sprinkling these attributes to random iframes without understanding the context in which the SPAM move might actually take place, by a framework way higher up the stack. So how can we best enable the scenario where an
But I would love to get more thoughts on the subtree side-effects stuff in general. Footnotes
|
I don't think we can make this happen automatically based on a content attribute on an iframe. It most certainly needs to be a completely new DOM API. |
I am very much open to that, I'm just trying to consider what subtree side-effects are acceptable. That is, if |
An attribute + DOM API could work together in this case a bit, to ameliorate some of the compat concerns. For example: const nodeToAtomicallyMove = document.querySelector('......');
// Never trigger atomic moves on *this* specific sub-subtree, that was built by "old" content.
nodeToAtomicallyMove.querySelector('.built-by-legacy-app').preserve = 'none';
newParent.appendAtomic(nodeToAtomicallyMove); In this case, all |
That sounds like something that could be built by a user hand library, not something that needs to be built into browser's native API. We really need to keep this API proposal as simple & succinct as much as possible. |
Can you expand on why this is impossible? I can see the point why it might be preferable, but I think both directions are possible. |
and +1 to not limiting it to reordering. We'll end up just scratching the surface of the use-cases, coming back to where we started where we still need a full solution for reparenting. |
I'm also a bit at a loss as to why we'd discuss new attributes. That seems like a pretty severe layering violation? The way I see it:
|
I tend to agree with the conclusion, but I want to explain why the main reason to consider things like an iframe attribute, in case it raises something else. Outside "keep iframes from reloading", it's unclear exactly what the effects of this would be. For focus, we need to blur and refocus anyway, e.g. in case you're moving the element to an |
I think what Seb is saying is that React can decide if a move should be state preserving but if React added a "preserve-state" attribute to Our perspective is that the mover decides the move semantics rather than the tree. So any moves done by this embedded application won't preserve state b/c that is what the application was expecting and any moves done by React would preserve state becuase React was updated to signal this intent by using a novel API |
The animation state is preserved. It does not act as if the node were removed and then inserted back. Spec'ing this is one of the tasks we've added to the list in the base PR (#1307), and we also have WPTs for this: https://github.com/web-platform-tests/wpt/tree/master/dom/nodes/moveBefore/tentative |
It seems like this API raises a lot of open questions. Presumably animation & transition states should only be preserved if the element that got atomically moved continues to have the same style which initiated animation applied. It would be nonsensical for an element to retain animations from style rules that no longer apply (otherwise, we can end up with dozens of obsolete styles which once applied to an element and still ongoing due to animation / transition). What does it mean, for example, for focus to be preserved. Would it mean that the focused element will continue to retain the focus regardless of whether it's moved to? It would mean that a bunch of old ancestors will need to receive Preserving selection will be even funkier. Since Blink & WebKit don't support discontiguous selection so we can probably only able to preserve the end points of selection. Then the a bunch of nodes in-between old positions of start and end will be deselected, and a bunch of nodes in-between new positions of start and end will be newly selected. We most certainly need to fire |
I personally expect that to happen even if I find it a really edge case to consider (but it's a valid point)
Again, extremely edge case ... I wouldn't expect any input to move elsewhere while typing (focus) or selecting things and, to be honest, I would be perfectly fine if these cases would throw an error, as moving form fields while typing feels like a scam paradise to dive into, not a feature of the Web ... and accessibility concerns should be taken into account. |
amend ... I've said throw an error but for fallback sake I would say: if any input, select, etc, is involved in that operation while focused or typed, whatever throwing an error might be undesired due side-effects caused by slow/lazy asynchronous operations, everything should still work but maybe that page was too greedy to move those elements around during action. |
This is correct. |
Sure, happy to work through them and flesh them out.
In the blink prototype we currently don't send these events. But it's a choice, and we can spec and implement firing these events. There's not much complexity in this, just some judgement calls.
You mean if a node that's in the beginning/end of the range is moved to where the range now extends to additional/fewer elements? Yes we should probably fire |
For solid, and possibly many other frameworks what would be welcome is an atomic |
@titoBouzout that's a diffing operation and it still addresses all the issue discussed in here as "moved nodes" might, or might not have, left the DOM before, or be fresh new. I think it's a wonderful idea and I've been asking already for that in the past but in here we need the right primitive to just move nodes (sort tables, as example, or LIs) without involving all the overhead that disconnecting and reconnecting moved nodes involve. Once we have that, we can think about a |
Bikeshedding and Implementation details aside, the specifics of how Speculative implementors on all platforms, please coordinate with the accessibility DRIs for your engine. Listing some starting points here. Chrome: @aleventhal |
Chrome/Edge can keep the id stable after it moves in the DOM. This is a new thing that we do. |
What problem are you trying to solve?
Chrome (@domfarolino, @noamr, @mfreed7) is interested in pursuing the addition of an atomic move primitive in the DOM Standard. This would allow an element to be re-parented or re-ordered without today's side effects of first being removed and then inserted.
Here are all of the prior issues/PRs I could find related to this problem space:
insertBefore
vsappendChild
and transitions #880Problem
Without an atomic move operation, re-parenting or re-ordering elements involves first removing them and then re-inserting them. With the DOM Standard's current removal/insertion model, this resets lots of state on various elements, including iframe document state, selection/focus on
<input>
s, and more. See @josepharhar's reparenting demo for a more exhaustive list of state that gets reset.This causes lots of developer pain, as recently voiced on X by frameworks like HTMX, and other companies such as Wix, Microsoft, and internally at Google.
This state-resetting is in part caused by the DOM Standard's current insertion & removal model. While well-defined, its model of insertion and removal steps has two issues, both captured by #808:
What solutions exist today?
One very limited partial solution that does not actually involve any DOM tree manipulation, is this shadow DOM example that @emilio had posted a while back: whatwg/html#5484 (comment) (see my brief recreation of it below).
But as mentioned, this does not seem to perform any real DOM mutations; rather, the slot mutation seems to just visually compose the element in the right place. Throughout this example, the iframe's actual parent does not change.
Otherwise, we know there is some historical precedent for trying to solve this problem with WebKit's since-rolled-back "magic iframes". See whatwg/html#5484 (comment) and https://bugs.webkit.org/show_bug.cgi?id=13574#c12. We believe that the concerns from that old approach can be ameliorated by:
How would you solve it?
Solution
To lay the groundwork for an atomic move primitive in the DOM Standard, we plan on resolving #808 by introducing a model desired by @annevk, @domfarolino, @noamr, and @mfreed7, that resembles Gecko & Chromium's model of handling all script-executing insertion/removal side-effects after all DOM mutations are done, for any given insertion.
With this in place, we believe it will be much easier to separate out the cases where we can simply skip the invocation of insertion/removal side-effects for nodes that are atomically moved in the DOM. This will make us, and implementers, confident that there won't be any way to observe an inconsistent DOM state while atomically moving an element, or experience other nasty unknown side-effects.
The API shape for this new primitive is an open question. Below are a few ideas:
append(node, {atomic: true})
,replaceChild(node, {atomic: true})
Compatibility issues here take the form relying on insertion/removal side-effects which no longer happen during an atomic move. They vary depending on the shape of our final design.
A non-exhaustive list of additional complexities that would be nice to track/discuss before a formal design:
Anything else?
No response
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