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It is based on NuiAccelerometerGetCurrentReading, which although it returns a vec4, actually just represents a vector (the current direction of gravity). https://msdn.microsoft.com/en-us/library/nuisensor.inuisensor.nuiaccelerometergetcurrentreading.aspx
To actually return a quat, instead of toQuat( v ) it should be:
return glm::rotation(glm::vec3(0, -1, 0), glm::vec3(v.x, v.y, v.z));
The text was updated successfully, but these errors were encountered:
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It is based on NuiAccelerometerGetCurrentReading, which although it returns a vec4, actually just represents a vector (the current direction of gravity). https://msdn.microsoft.com/en-us/library/nuisensor.inuisensor.nuiaccelerometergetcurrentreading.aspx
To actually return a quat, instead of toQuat( v ) it should be:
return glm::rotation(glm::vec3(0, -1, 0), glm::vec3(v.x, v.y, v.z));
The text was updated successfully, but these errors were encountered: