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Octomap does not clear obstacles that were removed #39
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Maybe there is an octomap setting that clears obstacles? I know the navigation package has parameters for that. |
Related information: https://answers.ros.org/question/287390/ Unfortunately I was unable to find a simple solution to this. For my application I was able to pre-process the point cloud data before sending it to Moveit by converting all NaN values to be equal to the 'octomap_max_range' value. This should clear cells that are no longer occupied, however this increases the amount of ray-tracing required which can be computationally expensive. |
I am running Ubuntu 16.04 LTS, ROS Kinetic and Gazebo 8.6
When I place an obstacle in gazebo, Moveit is able to detect the object and voxels are seen on RVIZ. However when I remove the object or shift the object, the voxels at where the object previously was does not clear or disappear. How can I get Octomap to update the map without having the clear the map everytime?
Object placed at Position A:
Object moved to Position B but RVIZ still shows object at Position A:
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