This README provides a step-by-step explanation of how the C++, Java, JavaScript, and Python implementations of the "Minimum Days to Disconnect a Grid" problem work. Each explanation is broken down into logical steps without showing the actual code, allowing you to understand the thought process behind each solution.
- Check if Grid is Already Disconnected:
- Begin by checking if the grid is already disconnected, meaning there are separate landmasses. If so, return
0
days, as no action is needed.
- Begin by checking if the grid is already disconnected, meaning there are separate landmasses. If so, return
- Iterate Over the Grid:
- Traverse each cell in the grid. If the cell contains land (
1
), temporarily change it to water (0
).
- Traverse each cell in the grid. If the cell contains land (
- Check for Disconnection:
- After making the change, check if the grid has become disconnected. If it has, return
1
day, as only one removal is necessary.
- After making the change, check if the grid has become disconnected. If it has, return
- Revert the Change:
- If the grid remains connected, revert the cell back to land (
1
) and continue checking other cells.
- If the grid remains connected, revert the cell back to land (
- Nested Iteration:
- If removing a single cell doesn’t work, try removing two cells. For each land cell, temporarily remove it and then try removing another land cell.
- Check for Disconnection:
- After each removal, check if the grid is disconnected. If it becomes disconnected, return
2
days.
- After each removal, check if the grid is disconnected. If it becomes disconnected, return
- Revert Both Changes:
- If the grid remains connected, revert both cells back to land.
- Final Return:
- If no disconnection occurs after trying to remove up to two cells, return
2
days as the grid can only be disconnected by removing at least two cells.
- If no disconnection occurs after trying to remove up to two cells, return
- Check Disconnection:
- This function checks if the grid is disconnected by counting separate landmasses.
- Breadth-First Search (BFS):
- BFS is used to explore all connected land cells from a starting point.
- Check if Grid is Already Disconnected:
- Begin by checking if the grid is already disconnected. If it is, return
0
days.
- Begin by checking if the grid is already disconnected. If it is, return
- Iterate Over Each Cell:
- Traverse each cell in the grid. If the cell is land (
1
), temporarily change it to water (0
).
- Traverse each cell in the grid. If the cell is land (
- Check for Disconnection:
- Check if the grid is now disconnected. If so, return
1
day.
- Check if the grid is now disconnected. If so, return
- Revert Change:
- If the grid is still connected, revert the cell back to land.
- Try Removing Two Cells:
- If removing a single cell doesn’t work, try removing two cells sequentially. For each land cell, temporarily change it to water, then try removing another cell.
- Check for Disconnection:
- After removing the second cell, check if the grid is disconnected. If it is, return
2
days.
- After removing the second cell, check if the grid is disconnected. If it is, return
- Revert Changes:
- If no disconnection occurs, revert both cells back to land.
- Final Return:
- If no solution is found after trying to remove up to two cells, return
2
days as the default answer.
- If no solution is found after trying to remove up to two cells, return
- Check Disconnection:
- This method checks if the grid is disconnected by identifying separate landmasses.
- Breadth-First Search (BFS):
- BFS is used to explore all connected land cells, starting from a given cell.
- Check for Initial Disconnection:
- First, check if the grid is already disconnected. If so, return
0
days, as no changes are needed.
- First, check if the grid is already disconnected. If so, return
- Iterate Through Each Cell:
- Loop through each cell in the grid. If the cell is land (
1
), temporarily turn it into water (0
).
- Loop through each cell in the grid. If the cell is land (
- Disconnection Check:
- Check if the grid is disconnected after the change. If it is, return
1
day.
- Check if the grid is disconnected after the change. If it is, return
- Revert Change:
- If the grid remains connected, revert the cell back to land.
- Nested Loop for Two Removals:
- If removing one cell doesn't work, attempt to remove two cells. For each land cell, temporarily turn it into water, and then try removing another land cell.
- Check for Disconnection:
- After both removals, check if the grid is disconnected. If it is, return
2
days.
- After both removals, check if the grid is disconnected. If it is, return
- Revert Both Changes:
- If the grid is still connected, revert both cells back to land.
- Final Return:
- If no solution is found after trying to remove up to two cells, return
2
days as the answer.
- If no solution is found after trying to remove up to two cells, return
- Check Disconnection:
- This function checks if the grid is disconnected by identifying separate landmasses.
- Breadth-First Search (BFS):
- BFS is used to explore all connected land cells, beginning from a starting cell.
- Check for Initial Disconnection:
- Begin by checking if the grid is already disconnected. If it is, return
0
days.
- Begin by checking if the grid is already disconnected. If it is, return
- Iterate Over the Grid:
- Loop through each cell in the grid. If the cell contains land (
1
), temporarily turn it into water (0
).
- Loop through each cell in the grid. If the cell contains land (
- Check for Disconnection:
- After the change, check if the grid has become disconnected. If it has, return
1
day.
- After the change, check if the grid has become disconnected. If it has, return
- Revert the Change:
- If the grid remains connected, revert the cell back to land.
- Nested Loop for Two Removals:
- If removing one cell doesn't work, try removing two cells. For each land cell, temporarily remove it and then try removing another land cell.
- Check for Disconnection:
- After removing both cells, check if the grid is disconnected. If it is, return
2
days.
- After removing both cells, check if the grid is disconnected. If it is, return
- Revert Both Changes:
- If the grid remains connected, revert both cells back to land.
- Final Return:
- If no solution is found after trying to remove up to two cells, return
2
days.
- If no solution is found after trying to remove up to two cells, return
- Check Disconnection:
- This method checks if the grid is disconnected by counting separate landmasses.
- Breadth-First Search (BFS):
- BFS is used to explore all connected land cells, starting from the initial cell.
-
Define the Function Signature:
- Start by defining the main function that takes an integer input representing the number of oranges.
- The function returns the minimum number of days required to eat all the oranges.
-
Base Case Check:
- Implement a base case that immediately returns the number of days when the orange count is small (e.g.,
n <= 1
). This handles the simplest scenarios without further computation.
- Implement a base case that immediately returns the number of days when the orange count is small (e.g.,
-
Memoization Setup:
- Use a map or dictionary to store previously computed results for specific numbers of oranges. This helps in reducing redundant calculations by caching results.
-
Recursive Calculation:
- For the main logic, consider two primary cases:
- Divisible by 2: Calculate the number of days required if the oranges are divisible by 2.
- Divisible by 3: Similarly, calculate the days required if the oranges are divisible by 3.
- In both cases, use the previously stored results in the map to avoid redundant calculations.
- For the main logic, consider two primary cases:
-
Choose the Minimum Days:
- From the possible scenarios, select the one that takes the minimum number of days.
- Add 1 to account for the current day of the operation.
-
Store the Result:
- Store the result in the map for future reference, thus making the solution efficient.
-
Return the Result:
- Finally, return the minimum number of days required, as calculated.