Geometry abstraction #25
Labels
component: bindings
Related to Python Bindings generation
component: engine objects
Related to objects from the engine itself (e.g. Cameras, Lights, Meshes, etc.)
type: docs
type: feature
Description
This data structure is in charge of holding the GPU data for mesh objects. We have implemented most of what's required, although some features are missing, like Python bindings and some documentation.
Tasks
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