OBJ Loader #33
Labels
component: assets
Related to assets management (e.g. Textures, Shaders, Models, etc.)
component: bindings
Related to Python Bindings generation
component: engine objects
Related to objects from the engine itself (e.g. Cameras, Lights, Meshes, etc.)
type: docs
type: feature
Description
This keeps track of the
.obj
file loader implementation, which delegates the parsing of these files totinyobjloader
. The result should be amesh
object with children corresponding to the sub-meshes found during parsing.Tasks
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