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OBJ Loader #33

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6 tasks
wpumacay opened this issue May 30, 2023 · 0 comments
Open
6 tasks

OBJ Loader #33

wpumacay opened this issue May 30, 2023 · 0 comments
Labels
component: assets Related to assets management (e.g. Textures, Shaders, Models, etc.) component: bindings Related to Python Bindings generation component: engine objects Related to objects from the engine itself (e.g. Cameras, Lights, Meshes, etc.) type: docs type: feature

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@wpumacay
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wpumacay commented May 30, 2023

Description

This keeps track of the .obj file loader implementation, which delegates the parsing of these files to tinyobjloader. The result should be a mesh object with children corresponding to the sub-meshes found during parsing.

Tasks

  • Implementation (C++)
  • Example of usage (C++)
  • Python bindings
  • Example of usage (Python)
  • Documentation (API auto-generated by Sphinx)
  • Documentation (.rst custom made for detailed a description)
@wpumacay wpumacay converted this from a draft issue May 30, 2023
@wpumacay wpumacay added component: bindings Related to Python Bindings generation component: assets Related to assets management (e.g. Textures, Shaders, Models, etc.) type: docs type: feature component: engine objects Related to objects from the engine itself (e.g. Cameras, Lights, Meshes, etc.) labels May 30, 2023
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Labels
component: assets Related to assets management (e.g. Textures, Shaders, Models, etc.) component: bindings Related to Python Bindings generation component: engine objects Related to objects from the engine itself (e.g. Cameras, Lights, Meshes, etc.) type: docs type: feature
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Status: Todo
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