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Samuel edited this page Apr 1, 2016
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So it begins...
I - Introduction
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RayTracing principles
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Motivations
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Project presentation
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How to write RT scene ?
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Basic functions
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Specific functions
###III - Basic project
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Scene file
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Ray trace
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Objects primitives
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Lights
###IV - Advanced project
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Reflection / Refraction
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Textures and object modifications
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Visual effects
###V - Conclusion
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Documentations
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Project images