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bugSomething isn't workingSomething isn't workinggraphicsIssues with the graphics subsystemIssues with the graphics subsystem
Description
Bug Description
The current implementation creates a scaling effect and does not reproduce the clamping seen on hardware when the in size is less than the out size (and the DsDx/DtDy ratios are unity).
Expected Behavior
On hardware, this test results in advancing diagonal lines with the last column/row of pixels being clamped to the edge of the output region.
HW results
https://youtube.com/clip/Ugkx7TJWlx74QUMW8rT5n45s_xyfQ2MT1SBh?si=PyXNE5z47jELhhwO
xemu Version
N/A affects all xemu versions
System Information
N/A affects all platforms
Additional Context
No response
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bugSomething isn't workingSomething isn't workinggraphicsIssues with the graphics subsystemIssues with the graphics subsystem