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types.h
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#include "symbol.h"
#ifndef TYPES
#define TYPES
typedef struct Ty_ty_ *Ty_ty;
typedef struct Ty_tyList_ *Ty_tyList;
typedef struct Ty_field_ *Ty_field;
typedef struct Ty_fieldList_ *Ty_fieldList;
struct Ty_ty_ {
enum {
Ty_record,
Ty_nil,
Ty_int,
Ty_string,
Ty_array,
Ty_name,
Ty_void
} kind;
union {
Ty_fieldList record;
Ty_ty array;
struct {
S_symbol sym;
Ty_ty ty;
} name;
} u;
};
Ty_ty Ty_Nil(void);
Ty_ty Ty_Int(void);
Ty_ty Ty_String(void);
Ty_ty Ty_Void(void);
Ty_ty Ty_Record(Ty_fieldList fields);
Ty_ty Ty_Array(Ty_ty ty);
Ty_ty Ty_Name(S_symbol sym, Ty_ty ty);
struct Ty_tyList_ { Ty_ty head; Ty_tyList tail; };
Ty_tyList Ty_TyList(Ty_ty head, Ty_tyList tail);
struct Ty_field_ { S_symbol name; Ty_ty ty; };
Ty_field Ty_Field(S_symbol name, Ty_ty ty);
struct Ty_fieldList_ { Ty_field head; Ty_fieldList tail; };
Ty_fieldList Ty_FieldList(Ty_field head, Ty_fieldList tail);
void Ty_Print(Ty_ty t);
void TyList_Print(Ty_tyList list);
#endif