-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathvector.html
170 lines (147 loc) · 11.2 KB
/
vector.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
<html>
<head>
<title>The X Toolkit API</title>
<link href="doc.css" rel="stylesheet" type="text/css">
<script type="text/javascript" src="http://www.google.com/jsapi"></script>
<script type="text/javascript">
google.load('visualization', '1', {packages: ['orgchart']});
</script>
<script type="text/javascript">
// don't show internals by default
var displayInternals = false;
var toggleInternals = function() {
// toggle the display variable
displayInternals = !displayInternals;
if (!document.styleSheets)
return;
var thecss = new Array();
if (document.styleSheets[0].cssRules) thecss = document.styleSheets[0].cssRules;
else thecss = document.styleSheets[0].rules;
for (i = 0; i < thecss.length; i++) {
if (thecss[i].selectorText.toLowerCase() == '.private') {
if (displayInternals) {
thecss[i].style.cssText += "display: block;";
document.getElementById('togglBtn').innerHTML = 'Hide Internals'
} else {
thecss[i].style.cssText += "display: none;";
document.getElementById('togglBtn').innerHTML = 'Show Internals'
}
} else if (thecss[i].selectorText.toLowerCase() == '.private_quicklink') {
if (displayInternals) {
thecss[i].style.cssText += "display: inline;";
} else {
thecss[i].style.cssText += "display: none;";
}
}
}
}
function drawVisualization() {
// Create and populate the data table.
var data = google.visualization.arrayToDataTable([
[{v:"X.vector",f:"<font color=green>X.vector</font>"},null,null],
]);
// Create and draw the visualization.
new google.visualization.OrgChart(document.getElementById('diagram')).
draw(data, {allowHtml: true, size:'small', color:'#f3f3f3'});
}
google.setOnLoadCallback(drawVisualization);
</script>
</head>
<body>
<h1>The X Toolkit API</h1>
<div class="menu"><b>X</b><br><span class="menuitem"><a href="counter.html">X.counter</a></span><br><br><b>CORE</b><br><span class="menuitem"><a href="base.html">X.base</a></span><br><span class="menuitem"><a href="colortable.html">X.colortable</a></span><br><span class="menuitem"><a href="event.html">X.event</a></span><br><span class="menuitem"><a href="file.html">X.file</a></span><br><span class="menuitem"><a href="HoverEndEvent.html">X.HoverEndEvent</a></span><br><span class="menuitem"><a href="HoverEvent.html">X.HoverEvent</a></span><br><span class="menuitem"><a href="ModifiedEvent.html">X.ModifiedEvent</a></span><br><span class="menuitem"><a href="PanEvent.html">X.PanEvent</a></span><br><span class="menuitem"><a href="ProgressEvent.html">X.ProgressEvent</a></span><br><span class="menuitem"><a href="RenderEvent.html">X.RenderEvent</a></span><br><span class="menuitem"><a href="ResetViewEvent.html">X.ResetViewEvent</a></span><br><span class="menuitem"><a href="RotateEvent.html">X.RotateEvent</a></span><br><span class="menuitem"><a href="scalars.html">X.scalars</a></span><br><span class="menuitem"><a href="ScrollEvent.html">X.ScrollEvent</a></span><br><span class="menuitem"><a href="texture.html">X.texture</a></span><br><span class="menuitem"><a href="transform.html">X.transform</a></span><br><span class="menuitem"><a href="triplets.html">X.triplets</a></span><br><span class="menuitem"><a href="WindowLevelEvent.html">X.WindowLevelEvent</a></span><br><span class="menuitem"><a href="ZoomEvent.html">X.ZoomEvent</a></span><br><br><b>INJECTS</b><br><span class="menuitem"><a href="constructable.html">X.constructable</a></span><br><span class="menuitem"><a href="displayable.html">X.displayable</a></span><br><span class="menuitem"><a href="loadable.html">X.loadable</a></span><br><span class="menuitem"><a href="thresholdable.html">X.thresholdable</a></span><br><br><b>IO</b><br><span class="menuitem"><a href="interactor.html">X.interactor</a></span><br><span class="menuitem"><a href="interactor2D.html">X.interactor2D</a></span><br><span class="menuitem"><a href="interactor3D.html">X.interactor3D</a></span><br><span class="menuitem"><a href="loader.html">X.loader</a></span><br><span class="menuitem"><a href="parser.html">X.parser</a></span><br><span class="menuitem"><a href="parserCRV.html">X.parserCRV</a></span><br><span class="menuitem"><a href="parserDCM.html">X.parserDCM</a></span><br><span class="menuitem"><a href="parserFSM.html">X.parserFSM</a></span><br><span class="menuitem"><a href="parserIMAGE.html">X.parserIMAGE</a></span><br><span class="menuitem"><a href="parserLBL.html">X.parserLBL</a></span><br><span class="menuitem"><a href="parserLUT.html">X.parserLUT</a></span><br><span class="menuitem"><a href="parserMGZ.html">X.parserMGZ</a></span><br><span class="menuitem"><a href="parserNII.html">X.parserNII</a></span><br><span class="menuitem"><a href="parserNRRD.html">X.parserNRRD</a></span><br><span class="menuitem"><a href="parserOBJ.html">X.parserOBJ</a></span><br><span class="menuitem"><a href="parserSTL.html">X.parserSTL</a></span><br><span class="menuitem"><a href="parserTRK.html">X.parserTRK</a></span><br><span class="menuitem"><a href="parserVTK.html">X.parserVTK</a></span><br><br><b>MATH</b><br><span class="menuitem"><a href="array.html">X.array</a></span><br><span class="menuitem"><a href="matrix.html">X.matrix</a></span><br><span class="menuitem"><a href="vector.html">X.vector</a></span><br><br><b>OBJECTS</b><br><span class="menuitem"><a href="cube.html">X.cube</a></span><br><span class="menuitem"><a href="cylinder.html">X.cylinder</a></span><br><span class="menuitem"><a href="fibers.html">X.fibers</a></span><br><span class="menuitem"><a href="labelmap.html">X.labelmap</a></span><br><span class="menuitem"><a href="mesh.html">X.mesh</a></span><br><span class="menuitem"><a href="object.html">X.object</a></span><br><span class="menuitem"><a href="slice.html">X.slice</a></span><br><span class="menuitem"><a href="sphere.html">X.sphere</a></span><br><span class="menuitem"><a href="volume.html">X.volume</a></span><br><br><b>UI</b><br><span class="menuitem"><a href="caption.html">X.caption</a></span><br><span class="menuitem"><a href="progressbar.html">X.progressbar</a></span><br><br><b>VISUALIZATION</b><br><span class="menuitem"><a href="buffer.html">X.buffer</a></span><br><span class="menuitem"><a href="camera.html">X.camera</a></span><br><span class="menuitem"><a href="camera2D.html">X.camera2D</a></span><br><span class="menuitem"><a href="camera3D.html">X.camera3D</a></span><br><span class="menuitem"><a href="indexer.html">X.indexer</a></span><br><span class="menuitem"><a href="renderer.html">X.renderer</a></span><br><span class="menuitem"><a href="renderer2D.html">X.renderer2D</a></span><br><span class="menuitem"><a href="renderer3D.html">X.renderer3D</a></span><br><span class="menuitem"><a href="shaders.html">X.shaders</a></span><br><br></div>
<div id="diagram"></div>
<div class="content">
<h2>X.vector</h2>
<div class="public" id="vector">
<pre>/**
* @constructor
* @see goog.math.Vec3
*/</pre>
<span class="code">var v = new <span class="identifier">X.vector()</span>;</span><br></div><div class="public" id="xx_get">
<pre>/**
* Get the x component of this vector.
*
* @return {number} The x component of this vector.
* @public
*/</pre>
<span class="code">var _xx = v.<span class="identifier">xx</span>;</span><br></div><div class="public" id="yy_get">
<pre>/**
* Get the y component of this vector.
*
* @return {number} The y component of this vector.
* @public
*/</pre>
<span class="code">var _yy = v.<span class="identifier">yy</span>;</span><br></div><div class="public" id="zz_get">
<pre>/**
* Get the z component of this vector.
*
* @return {number} The z component of this vector.
* @public
*/</pre>
<span class="code">var _zz = v.<span class="identifier">zz</span>;</span><br></div><div class="public" id="add">
<pre>/**
* @see goog.math.Vec3.prototype.add
*/</pre>
<span class="code">v.<span class="identifier">add</span>();</span><br></div><div class="public" id="clone">
<pre>/**
* @see goog.math.Vec3.prototype.clone
*/</pre>
<span class="code">v.<span class="identifier">clone</span>();</span><br></div><div class="public" id="invert">
<pre>/**
* @see goog.math.Vec3.prototype.invert
*/</pre>
<span class="code">v.<span class="identifier">invert</span>();</span><br></div><div class="public" id="magnitude">
<pre>/**
* @see goog.math.Vec3.prototype.magnitude
*/</pre>
<span class="code">v.<span class="identifier">magnitude</span>();</span><br></div><div class="public" id="normalize">
<pre>/**
* Normalize the vector. The goog.math.Vec3.prototype.normalize
* did not check on a magnitude of 0 resulting in an error.
*
* @return {!<a href="vector.html">X.vector</a>|!goog.math.Vec3} The normalized vector.
*/</pre>
<span class="code">var normalize = v.<span class="identifier">normalize</span>();</span><br></div><div class="public" id="scale">
<pre>/**
* @see goog.math.Vec3.prototype.scale
*/</pre>
<span class="code">v.<span class="identifier">scale</span>();</span><br></div><div class="public" id="subtract">
<pre>/**
* @see goog.math.Vec3.prototype.subtract
*/</pre>
<span class="code">v.<span class="identifier">subtract</span>();</span><br></div><div class="public" id="cross">
<pre>/**
* @see goog.math.Vec3.cross
*/</pre>
<span class="code">X.vector.<span class="identifier">cross</span>();</span><br></div><div class="public" id="distance">
<pre>/**
* @see goog.math.Vec3.distance
*/</pre>
<span class="code">X.vector.<span class="identifier">distance</span>();</span><br></div><div class="public" id="dot">
<pre>/**
* @see goog.math.Vec3.dot
*/</pre>
<span class="code">X.vector.<span class="identifier">dot</span>();</span><br></div><div class="public" id="lerp">
<pre>/**
* @see goog.math.Vec3.lerp
*/</pre>
<span class="code">X.vector.<span class="identifier">lerp</span>();</span><br></div>
</div>
<div id="toolbox">
<center><button id="togglBtn" type="button" onclick="javascript:toggleInternals();">Show Internals</button></center><br><br>
<b>CONSTRUCTORS</b><br>
<span class="public_quicklink"><a href="#vector">X.vector</a><br></span><br>
<b>PROPERTIES</b><br>
<br>
<b>GETTERS/SETTERS</b><br>
<span class="public_quicklink"><a href="#xx_get">xx</a><br></span><span class="public_quicklink"><a href="#yy_get">yy</a><br></span><span class="public_quicklink"><a href="#zz_get">zz</a><br></span><br>
<b>FUNCTIONS</b><br>
<span class="public_quicklink"><a href="#add">add</a><br></span><span class="public_quicklink"><a href="#clone">clone</a><br></span><span class="public_quicklink"><a href="#invert">invert</a><br></span><span class="public_quicklink"><a href="#magnitude">magnitude</a><br></span><span class="public_quicklink"><a href="#normalize">normalize</a><br></span><span class="public_quicklink"><a href="#scale">scale</a><br></span><span class="public_quicklink"><a href="#subtract">subtract</a><br></span><br>
<b>STATIC</b><br>
<span class="public_quicklink"><a href="#cross">cross</a><br></span><span class="public_quicklink"><a href="#distance">distance</a><br></span><span class="public_quicklink"><a href="#dot">dot</a><br></span><span class="public_quicklink"><a href="#lerp">lerp</a><br></span><br><br><br>
<center><small><a href="https://github.com/xtk/X/blob/master/math/vector.js" target="_blank">SOURCECODE</a><br></small></center>
</div>
<br><br><br>
</body>
</html>