-
-
Notifications
You must be signed in to change notification settings - Fork 53
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Collapsible panels #18
Comments
I'll mark this as a feature request. Right now, setting a panel's Min Size Y value to 0 is the closest thing to this. I don't think this feature can be fully integrated without first supporting tabs on the left/right sides, though. |
Thanks! Yeah, I can think of a few ways to collapse/expand a panel, but determining when to spawn the |
Only Panels (GameObject) and PanelGroups (plain C# objects that represent horizontal/vertical layout groups) are dockable. Creating panels with no tabs will require modifications because empty panels are destroyed as far as I remember. I can't give this feature request any thought for the time being so I may not be able to give you useful insights about how it can be implemented. |
I know this has been out there a long time but I would also find this feature useful |
I'm curious if it might be possible to support collapsible panels, similar to these ones in Blender:
It would probably only make sense to allow docked panels to be collapsed, and I think ideally it should be optionally enabled for individual panels.
The text was updated successfully, but these errors were encountered: