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api_test.go
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api_test.go
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package cedar
import (
"context"
"github.com/tetratelabs/wazero"
"github.com/tetratelabs/wazero/api"
"testing"
)
func Test_Allocation(t *testing.T) {
r := wazero.NewRuntime(context.Background())
module, err := r.Instantiate(context.Background(), cedarWasm)
if err != nil {
t.Fatal(err)
}
t.Run("two concurrent allocation must return different ptr", func(t *testing.T) {
twoConcurrentAllocationMustReturnDifferentPtr(t, module)
})
t.Run("a huge allocation must return an error", func(t *testing.T) {
aHugeAllocationMustReturnAPtr(t, module)
})
}
// aHugeAllocationMustReturnAPtr tests that a huge allocation mustn't return an error.
// As we use Wasm to run the Engine, we need to ensure that even if the user tries to allocate a huge amount of memory,
// memory will be allocated without crashing the process.
func aHugeAllocationMustReturnAPtr(t *testing.T, module api.Module) {
exportedFuncs := exportFuncs(module)
entitiesSize := uint64(1000000000) // 1GB allocation as we allocate u8 (1 byte) * size inside runtime.
entitiesPtr, err := exportedFuncs[string(allocate)].Call(context.Background(), entitiesSize)
if err != nil {
t.Fatal(err)
}
_, err = exportedFuncs[string(deallocate)].Call(context.Background(), entitiesPtr[0], entitiesSize)
if err != nil {
t.Fatal("expected an error")
}
}
func twoConcurrentAllocationMustReturnDifferentPtr(t *testing.T, module api.Module) {
exportedFuncs := exportFuncs(module)
entitiesSize := uint64(10)
entitiesPtr1, err := exportedFuncs[string(allocate)].Call(context.Background(), entitiesSize)
if err != nil {
t.Fatal(err)
}
entitiesPtr2, err := exportedFuncs[string(allocate)].Call(context.Background(), entitiesSize)
if err != nil {
t.Fatal(err)
}
if entitiesPtr1[0] == entitiesPtr2[0] {
t.Fatal("expected different pointers")
}
_, err = exportedFuncs[string(deallocate)].Call(context.Background(), entitiesPtr1[0], entitiesSize)
if err != nil {
t.Fatal(err)
}
_, err = exportedFuncs[string(deallocate)].Call(context.Background(), entitiesPtr2[0], entitiesSize)
if err != nil {
t.Fatal(err)
}
}