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Instead of dropping players from a black screen, we could use the previous castle as a lobby type thing in 3D, players could exit via the front door to begin the side-scrolling level.
The level's number (e.g. 2-1) could be on a sign swinging above the exit door.
The text was updated successfully, but these errors were encountered:
Instead of dropping players from a black screen, we could use the previous castle as a lobby type thing in 3D, players could exit via the front door to begin the side-scrolling level.
The level's number (e.g. 2-1) could be on a sign swinging above the exit door.
The text was updated successfully, but these errors were encountered: