-
Notifications
You must be signed in to change notification settings - Fork 1
/
material_point.tscn
93 lines (74 loc) · 2.08 KB
/
material_point.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
[gd_scene load_steps=6 format=2]
[ext_resource path="res://material_point.gd" type="Script" id=1]
[ext_resource path="res://16981_1461335347.ogg" type="AudioStream" id=2]
[sub_resource type="SphereMesh" id=1]
radius = 1.0
height = 2.0
radial_segments = 64
rings = 32
is_hemisphere = false
[sub_resource type="CylinderMesh" id=2]
top_radius = 1.0
bottom_radius = 1.0
height = 2.0
radial_segments = 64
rings = 4
[sub_resource type="PrismMesh" id=3]
left_to_right = 0.5
size = Vector3( 2, 2, 2 )
subdivide_width = 0
subdivide_height = 0
subdivide_depth = 0
[node name="material_point" type="Node"]
script = ExtResource( 1 )
[node name="point" type="MeshInstance" parent="." index="0"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 1 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform", "material" ]
[node name="ASP" type="AudioStreamPlayer" parent="point" index="0"]
stream = ExtResource( 2 )
volume_db = 0.0
autoplay = false
mix_target = 0
bus = "Master"
[node name="arrow" type="MeshInstance" parent="point" index="1"]
transform = Transform( 0.2, 0, 0, 0, 10, 0, 0, 0, 0.2, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 2 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform", "material" ]
[node name="arrowhead" type="MeshInstance" parent="point" index="2"]
transform = Transform( 0.6, 0, 0, 0, 1, 0, 0, 0, 0.6, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 3 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform", "material" ]