Skip to content

Precision errors walking along squares in Archimedean (6,6,4L,4L) #452

@josephcsible

Description

@josephcsible

In Experiment with Geometry, change the basic tiling to Archimedean (6,6,4L,4L), then walk in a straight path along one of the bands that contains only squares. After about 30 steps, you'll get "warning: precision errors are building up!", and if you keep going along that path after that, the game will very shortly crash with "exception not caught: precision error".

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions